I'm trying to figure out how to code my plugin so that when a player looks at another player (!is_user_bot) it does an emit_sound. I was unsure how to do this using stock fm_get_aim_origin(index, Floatrigin[3]) and then checking if a !is_user_bot is located in that origin. I was also wondering if there is just a simpler way instead of having checks every 0.1 seconds.
__________________
PM me if you're interested in buying the Credits addition for Base Builder Battlefield Rebirth [66% done] Call of Duty: MW2 [100% done] Base Builder [100% done]