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[TF2] Sentry Fun


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Author
BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Plugin ID:
1031
Plugin Version:
1.3
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    3 
    Plugin Description:
    Restores sentry operation for losing team and turns the winning team's sentries against them.
    Old 07-23-2009 , 16:27   [TF2] Sentry Fun
    Reply With Quote #1

    Ever think it's unfair that when you lose, you're completely helpless unless you pull off an impossible taunt-kill? Well, this gives you a chance. Your team's sentries are re-activated, and, if enabled, the other team's sentries will attack the members of the winning team too.

    Pretty simple thing here.
    1.3
    - Update to remove depreciated functions
    - use Pelipoika's Building Spawner Extreme code to spawn sentries

    1.2
    - fix crash by deleting the sentries of the winning team, and spawning new opposite team sentries by using the spawn sentry code from the sentry spawner plugin
    - person on the losing team with the highest score gets possession of the mutant sentries
    - added chance convars so you can set the % chance a sentry will re-activate or betray its team


    CONVARS (both default to 1 *enabled)
    sentryfun_enabled 1/0 turns on/off the plugin
    sentryfun_betray 1/0 turns on/off winning team sentry betrayal
    sentryfun_reactivate_chance "%" 0.0 - 1.0 chance that a sentry gets re-activated
    sentryfun_betray_chance "%" 0.0 - 1.0 chance that a sentry betrays the winning team
    Attached Files
    File Type: sp Get Plugin or Get Source (sentryfun.sp - 2403 views - 12.4 KB)
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    Last edited by BrutalGoerge; 02-27-2015 at 07:36.
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    MjrNuT
    SourceMod Donor
    Join Date: Feb 2008
    Location: Under the Beaming CA Sun
    Old 07-23-2009 , 16:33   Re: [TF2] Sentry Fun
    Reply With Quote #2

    I like it!!! Silly-ish is good!
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    Old 07-23-2009 , 17:50   Re: [TF2] Sentry Fun
    Reply With Quote #3

    This is pretty awesome, might lead to engy spam, but we'll see.
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    Antithasys
    Moderator
    Join Date: Apr 2008
    Old 07-23-2009 , 19:25   Re: [TF2] Sentry Fun
    Reply With Quote #4

    Should increase the rate of fire and lessen the reload time for rockets!
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    retsam
    Veteran Member
    Join Date: Aug 2008
    Location: so-cal
    Old 07-23-2009 , 20:12   Re: [TF2] Sentry Fun
    Reply With Quote #5

    Nice work lol. Interesting idea.
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    BrutalGoerge
    AlliedModders Donor
    Join Date: Jul 2007
    Old 07-24-2009 , 10:52   Re: [TF2] Sentry Fun
    Reply With Quote #6

    Quote:
    Originally Posted by Antithasys View Post
    Should increase the rate of fire and lessen the reload time for rockets!

    what would be funny is to make the sentries wander around the map like a roomba vacuum robot thing
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    Old 07-24-2009 , 15:48   Re: [TF2] Sentry Fun
    Reply With Quote #7

    oh dear take the remote sentry plugin and go crazy with it.
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    SuperShadow
    SourceMod Donor
    Join Date: Jun 2008
    Location: Westminster, MD
    Old 07-27-2009 , 09:05   Re: [TF2] Sentry Fun
    Reply With Quote #8

    I had a lot of fun on my server with this the other night. I hadn't told anybody that I added it.

    Near the end of a particullary hard fought round of Gold Rush, it was clear that we were going to loose, so I went engie and built a level 3 sentry out of the way of main action. Then I enabled pRed*'s sidewinder plugin and hid.

    The sentry cleared the winning team off the map before they could humiliate the loosers. They never knew what hit them and I laughed to tears.

    Very nice work Goerge, I'm really enjoying your plugins.
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    nemesis787
    Junior Member
    Join Date: Mar 2009
    Old 07-28-2009 , 10:55   Re: [TF2] Sentry Fun
    Reply With Quote #9

    This is truly Silly-ish as that nut gentlman said. I shall implement it immediately!
    nemesis787 is offline
    BrutalGoerge
    AlliedModders Donor
    Join Date: Jul 2007
    Old 08-04-2009 , 20:00   Re: [TF2] Sentry Fun
    Reply With Quote #10

    i think this might cause crashing...

    you people who are using it notice anything?

    If so, then it should be unapproved.

    i suspect that i dont change all the properties i need to change when i make sentries betray their team


    ahhhhh it crashes when the engineeer who originally built the gun tries to destroy the mutant sentry with his pda
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    Last edited by BrutalGoerge; 08-04-2009 at 21:20.
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