try to set "env_blood" entity's pev_impluse for it's color and pev_dmg for it's amount after it spawned
don't know if it works, never change the blood's color.
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Project : CSDM all in one - 99%
<team balancer#no round end#entity remover#quake sounds#fake full#maps management menu#players punishment menu#no team flash#colored flashbang#grenade trails#HE effect#spawn protection#weapon arena#weapon upgrade#auto join#no weapon drop#one name>