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[CS:S] Resetscore


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Author
tuty
Veteran Member
Join Date: Jul 2008
Location: UK
Plugin ID:
969
Plugin Version:
1.1
Plugin Category:
General Purpose
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    99 
    Plugin Description:
    You can reset your score by typing !resetscore
    Old 07-02-2009 , 20:59   [CS:S] Resetscore
    Reply With Quote #1



    Reset Score



    [IMG]http://img196.**************/img196/4317/about1q.jpg[/IMG]
    Description:

    This plugin allows a player to reset their score back to 0 kills and 0 deaths, this saves them the trouble of reconnecting to your server to reset their score. It makes it easier on them because its a simple command that they would type, and helps your server by not having another person reconnecting and possibly lagging your server.




    [IMG]http://img20.**************/img20/2184/settings3.png[/IMG] Cvars:

    - sm_resetscore: 0 - disable / 1 - enable plugin




    [IMG]http://img20.**************/img20/2184/settings3.png[/IMG] Commands:

    Say or SayTeam:

    - !resetscore - reset your score to 0
    - !restartscore -
    reset your score to 0



    .
    Attached Files
    File Type: sp Get Plugin or Get Source (Resetscore.sp - 41346 views - 2.3 KB)
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    Last edited by tuty; 07-08-2009 at 06:15.
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    fezh
    Veteran Member
    Join Date: Dec 2008
    Location: BANNED
    Old 07-02-2009 , 21:02   Re: [CS:S] Resetscore
    Reply With Quote #2

    Code:
            SetClientFrags( id, 0 );
            SetClientFrags( id, 0 );
            SetClientDeaths( id, 0 );
            SetClientDeaths( id, 0 );
    Why two times? o.o
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    tuty
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    Join Date: Jul 2008
    Location: UK
    Old 07-02-2009 , 21:04   Re: [CS:S] Resetscore
    Reply With Quote #3

    These both NEED to be done twice, otherwise your frags wont be reseted until the next round
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    Greyscale
    SourceMod Plugin Approver
    Join Date: Dec 2007
    Location: strYoMommasHouse[you];
    Old 07-03-2009 , 04:16   Re: [CS:S] Resetscore
    Reply With Quote #4

    Quote:
    Originally Posted by tuty View Post
    These both NEED to be done twice, otherwise your frags wont be reseted until the next round
    I've never seen that happen.. weird.
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    exvel
    SourceMod Donor
    Join Date: Jun 2006
    Location: Russia
    Old 07-03-2009 , 11:12   Re: [CSS] Resetscore
    Reply With Quote #5

    Something like this was included in my savescores plugin with using clientprefs menu but I am glad to see this as separate plugin.
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    Old 07-03-2009 , 11:21   Re: [CS:S] Resetscore
    Reply With Quote #6

    Quote:
    Originally Posted by Greyscale View Post
    I've never seen that happen.. weird.
    I think this is because for some reason changes are not networked. The clearest way is to rewrite this default functions with using SetEntData and setting changeState=true.
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    Last edited by exvel; 07-03-2009 at 11:23.
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    nematu
    Junior Member
    Join Date: Mar 2009
    Old 07-26-2009 , 15:32   Re: [CS:S] Resetscore
    Reply With Quote #7

    this plugin needs announcement
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    tuty
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    Old 07-31-2009 , 08:52   Re: [CS:S] Resetscore
    Reply With Quote #8

    Quote:
    Originally Posted by nematu View Post
    this plugin needs announcement
    what do you mean?
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    nematu
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    Old 07-31-2009 , 20:54   Re: [CS:S] Resetscore
    Reply With Quote #9

    Quote:
    Originally Posted by tuty View Post
    what do you mean?
    i mean that at the round start it ciuld announce that you can reset your score and on css server if you are dead it says: "[SM] You can't use this command then dead" and still resets your score
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    BeG
    Senior Member
    Join Date: Jan 2009
    Location: Germany
    Old 09-29-2009 , 08:40   Re: [CS:S] Resetscore
    Reply With Quote #10

    hi works perfectly for me... but i wish to chance the colours of the chatsau with multiple colours in one string

    i have change it for my liking and recomplie it with the newest complier...

    can any1 say me where is the error?

    Code:
    #include <sourcemod>
    #include <sdktools>
    
    #define PLUGIN_AUTHOR    "tuty"
    #define PLUGIN_VERSION    "1.1"
    #pragma semicolon 1
    
    new Handle:gPluginEnabled = INVALID_HANDLE;
    
    public Plugin:myinfo =
    {
        name = "Resetscore",
        author = PLUGIN_AUTHOR,
        description = "Type !resetscore in chat to reset your score.",
        version = PLUGIN_VERSION,
        url = "www.ligs.us"
    };
    public OnPluginStart()
    {
        RegConsoleCmd( "say", CommandSay );
        RegConsoleCmd( "say_team", CommandSay );
        
        gPluginEnabled = CreateConVar( "sm_resetscore", "1" );
        CreateConVar( "resetscore_version", PLUGIN_VERSION, "Reset Score", FCVAR_PLUGIN | FCVAR_SPONLY | FCVAR_REPLICATED | FCVAR_NOTIFY );
    }
    public Action:CommandSay( id, args )
    {
        decl String:Said[ 128 ];
        GetCmdArgString( Said, sizeof( Said ) - 1 );
        StripQuotes( Said );
        TrimString( Said );
        
        if( StrEqual( Said, "!retry" ) || StrEqual( Said, "!resetmyscore" ) )
        {
            if( GetConVarInt( gPluginEnabled ) == 0 )
            {
                PrintToChat( id, "\x03[SM Resetscore] The plugin is disabled." );
                PrintToConsole( id, "[SM Resetscore] You can't use this command when plugin is disabled!" );
            
                return Plugin_Continue;
            }
        
            if( !IsPlayerAlive( id ) )
            {
                PrintToChat( id, "\x05[\x01ResetMyScore\x05]\x01: \x04Du kannst diesen Befehl nicht benutzen wenn du tot bist." );
                PrintToConsole( id, "[ResetMyScore]: Du kannst diesen Befehl nicht benutzen wenn du tot bist." );
            
                return Plugin_Continue;
            }
    
            if( GetClientDeaths( id ) == 0 && GetClientFrags( id ) == 0 )
            {
                PrintToChat( id, "\x05[\x01ResetMyScore\x05]\x01: \x04Dein Score ist bereits auf 0!" );
                PrintToConsole( id, "[ResetMyScore]: Dein Score ist bereits auf 0!" );
                
                return Plugin_Continue;
            }
                    
            SetClientFrags( id, 0 );
            SetClientDeaths( id, 0 );
        
            decl String:Name[ 32 ];
            GetClientName( id, Name, sizeof( Name ) - 1 );
        
            PrintToChat( id, "\x05[\x01ResetMyScore\x05]\x01: \x04Dein Score wurde erfolgreich zurückgesetzt!" );
            PrintToChatAll( "\x05[\x01ResetMyScore\x05]\x01: \x02% \x01hat seinen Score resettet.", Name );
            PrintToConsole( id, "[ResetMyScore]: Dein Score wurde erfolgreich zurückgesetzt!" );
        }
        
        return Plugin_Continue;
    }     
    stock SetClientFrags( index, frags )
    {
        SetEntProp( index, Prop_Data, "m_iFrags", frags );
        return 1;
    }
    stock SetClientDeaths( index, deaths )
    {
        SetEntProp( index, Prop_Data, "m_iDeaths", deaths );
        return 1;
    }
    it would be nice when someone change the code so that it works with my colours ;D

    thx
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