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[HELP] Code for Damage Multiplier


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malec321
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Join Date: May 2009
Location: Los Angeles
Old 06-29-2009 , 16:28   [HELP] Code for Damage Multiplier
Reply With Quote #1

What would the line be fore Damage Multiplier for a KNIFE?
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SchlumPF*
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Old 06-29-2009 , 17:23   Re: [HELP] Code for Damage Multiplier
Reply With Quote #2

can you please try to reword your question?
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anakin_cstrike
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Location: Romania
Old 06-29-2009 , 17:27   Re: [HELP] Code for Damage Multiplier
Reply With Quote #3

Something like this
Code:
#include < amxmodx > #include < fakemeta > #include < hamsandwich > #define MULTIPLY    2.0 public plugin_init ( )     RegisterHam ( Ham_TakeDamage, "player", "ham_player_damage" );     public ham_player_damage ( e_Victim, e_Inflictor, e_Attacker, Float:f_Damage, m_DamageBits ) {     if ( m_DamageBits & ( DMG_NEVERGIB | DMG_BULLET ) )     {         pev ( e_Victim, pev_dmg_take, f_Damage );         SetHamParamFloat ( 4, f_Damage * MULTIPLY );     } }
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malec321
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Join Date: May 2009
Location: Los Angeles
Old 06-29-2009 , 17:36   Re: [HELP] Code for Damage Multiplier
Reply With Quote #4

PHP Code:
        case 8:// Extra Dmg Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
            
            
            
client_print(idprint_chat,"%s You have chosen the Extra Damage Class."PREFIX); 

Bascially i want this guy to have extra knife dmg by 1.5
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anakin_cstrike
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Location: Romania
Old 06-29-2009 , 17:43   Re: [HELP] Code for Damage Multiplier
Reply With Quote #5

Code:
// ------ new g_ExtraDamage[ 33 ]; /* rest of your code */ case 8:// Extra Dmg Class         {             StripUserWeapons(id)             cs_set_user_defuse (id, 1)                         give_item ( id, "weapon_knife" )                                     g_ExtraDamage[ id ] = 1;             client_print(id, print_chat,"%s You have chosen the Extra Damage Class.", PREFIX);
+
Code:
<font face="monospace">if ( m_DamageBits & ( DMG_NEVERGIB | DMG_BULLET ) && g_ExtraDamage[ e_Attacker ] )</font>
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malec321
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Location: Los Angeles
Old 06-29-2009 , 20:20   Re: [HELP] Code for Damage Multiplier
Reply With Quote #6

Quote:
Originally Posted by anakin_cstrike View Post
Code:
<font face="monospace">if ( m_DamageBits & ( DMG_NEVERGIB | DMG_BULLET ) && g_ExtraDamage[ e_Attacker ] )</font>
Where do I put this?
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shadow.hk
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Join Date: Dec 2008
Location: WA, Australia
Old 06-29-2009 , 21:32   Re: [HELP] Code for Damage Multiplier
Reply With Quote #7

I don't think he meant to put that <font> thing. Just do as he said before,

PHP Code:
#include < amxmodx >
#include < fakemeta >
#include < hamsandwich >

#define MULTIPLY    2.0

public plugin_init ( )
    
RegisterHam Ham_TakeDamage"player""ham_player_damage" );
    
public 
ham_player_damage e_Victime_Inflictore_AttackerFloat:f_Damagem_DamageBits )
{
    if ( 
g_ExtraDamage[e_Attacker] && m_DamageBits & ( DMG_NEVERGIB DMG_BULLET ) )
    {
        
pev e_Victimpev_dmg_takef_Damage );
        
SetHamParamFloat 4f_Damage MULTIPLY );
    }

With...

PHP Code:
// ------
new g_ExtraDamage33 ];

/* rest of your code */

case 8:// Extra Dmg Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
            
            
g_ExtraDamageid ] = 1;
            
client_print(idprint_chat,"%s You have chosen the Extra Damage Class."PREFIX); 

Last edited by shadow.hk; 06-29-2009 at 21:33. Reason: ...
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Exolent[jNr]
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Old 06-29-2009 , 21:52   Re: [HELP] Code for Damage Multiplier
Reply With Quote #8

Quote:
Originally Posted by shadow.hk View Post
PHP Code:
#include < amxmodx >
#include < fakemeta >
#include < hamsandwich >

#define MULTIPLY    2.0

public plugin_init ( )
    
RegisterHam Ham_TakeDamage"player""ham_player_damage" );
    
public 
ham_player_damage e_Victime_Inflictore_AttackerFloat:f_Damagem_DamageBits )
{
    if ( 
g_ExtraDamage[e_Attacker] && m_DamageBits & ( DMG_NEVERGIB DMG_BULLET ) )
    {
        
pev e_Victimpev_dmg_takef_Damage );
        
SetHamParamFloat 4f_Damage MULTIPLY );
    }

Should be:

PHP Code:
#include < amxmodx >
#include < fakemeta >
#include < hamsandwich >

#define MULTIPLY    2.0

new g_iMaxPlayers;

public 
plugin_init ( )
{
    
RegisterHam Ham_TakeDamage"player""ham_player_damage" );
    
    
g_iMaxPlayers get_maxplayers( );
}
    
public 
ham_player_damage e_Victime_Inflictore_AttackerFloat:f_Damagem_DamageBits )
{
    if ( 
<= e_Attacker <= g_iMaxPlayers && g_ExtraDamage[e_Attacker] && m_DamageBits & ( DMG_NEVERGIB DMG_BULLET ) )
    {
        
pev e_Victimpev_dmg_takef_Damage );
        
SetHamParamFloat 4f_Damage MULTIPLY );
    }

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Quote:
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shadow.hk
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Join Date: Dec 2008
Location: WA, Australia
Old 06-29-2009 , 22:00   Re: [HELP] Code for Damage Multiplier
Reply With Quote #9

Quote:
Originally Posted by Exolent[jNr] View Post
Should be:

...
oops, thanks
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malec321
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Join Date: May 2009
Location: Los Angeles
Old 06-30-2009 , 01:50   Re: [HELP] Code for Damage Multiplier
Reply With Quote #10

PHP Code:
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <amxmisc>

#define TASK_MENU_DISLPAY_TIME 3.0
#define OFFSET_PRIMARYWEAPON    116
#define OFFSET_PRIMARYWEAPON    116
#define OFFSET_C4_SLOT        372
#define PREFIX "[KMX]"
#define MULTIPLY    1.5

//Other stuff

new g_Hudhelp
new g_MaxPlayers
new g_ExtraDamage;

//Commands 4 Removebuyzone

new g_fwSpawn;
new 
gBuyzone;
new 
g_Enable

new Float:gBuyzoneMin[3] = {-8192.0, -8192.0, -8192.0}
new 
Float:gBuyzoneMax[3] = {-8191.0, -8191.0, -8191.0}
new const 
entitys[][] =
{
"func_buyzone"
}

// Constant For Weapons

new const iWeapBits =   
<< CSW_KNIFE |
<< CSW_HEGRENADE;
{

g_fwSpawn register_forward(FM_Spawn"fw_Spawn")

gBuyzone =  create_entity("func_buyzone");
engfunc(EngFunc_SetSizegBuyzonegBuyzoneMingBuyzoneMax)
dllfunc(DLLFunc_SpawngBuyzone)

{

new 
g_iMaxPlayers
new g_ExtraDamage33 ];

public 
plugin_init ( )
{
    
register_plugin("Knife Mod X""1.0.0""malec321");
    
RegisterHam Ham_TakeDamage"player""ham_player_damage" );
    
    
g_iMaxPlayers get_maxplayers( );
}
    
public 
ham_player_damage e_Victime_Inflictore_AttackerFloat:f_Damagem_DamageBits )
{
    if ( 
<= e_Attacker <= g_iMaxPlayers && g_ExtraDamage[e_Attacker] && m_DamageBits & ( DMG_NEVERGIB DMG_BULLET ) )
    {
        
pev e_Victimpev_dmg_takef_Damage );
        
SetHamParamFloat 4f_Damage MULTIPLY );
 
// Unregister Buyzone
unregister_forward(FM_Spawng_fwSpawn)

// Task for menu
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"1);

register_forward(FM_GetGameDescription,"fw_GameDesc");

set_task(1.0"mod_ihelp"0""0"b"); 

register_menucmd(register_menuid("Menu"), 1023"KM_Menu");

register_clcmd("say /kmhelp""help_motd");
register_clcmd("say kmhelp""help_motd");
register_clcmd("say_team /kmhelp""help_motd");
register_clcmd("say_team kmhelp""help_motd");
register_clcmd("help""help_motd");

register_event("CurWeapon""Event_CurWeapon""be""1=1");

register_clcmd("drop""blockDrop")

register_forward(FM_Touch,"fwTouch");

g_MaxPlayers get_maxplayers();

//Register PCVARS

// For Enable
g_Enable register_cvar("amx_km_enable""1");

g_GameName register_cvar("amx_gamename""Knife Mod X");

g_Hudhelp register_cvar("amx_hudhelp""1");

}

public 
fw_Spawn(entity)
{
if (!
pev_valid(entity)) return FMRES_IGNORED;

new 
classname[32]
pev(entitypev_classnameclassnamesizeof classname 1)

for (new 
0sizeof entitysi++)
{
if (
equal(classnameentitys[i]))
{
    
engfunc(EngFunc_RemoveEntityentity)
    return 
FMRES_SUPERCEDE;
}
}

return 
FMRES_IGNORED;
}

public 
fwTouchent id )
{
if ( !( 
<= id <= g_MaxPlayers ) || !pev_valident ) || !( pevent pev_flags ) & FL_ONGROUND ) )
return 
FMRES_IGNORED;


static 
szEntModel[32];
pevent pev_model szEntModel 31 );

return 
equalszEntModel "models/w_backpack.mdl" ) ? FMRES_IGNORED FMRES_SUPERCEDE;


public 
blockDrop() return PLUGIN_HANDLED


StripUserWeapons
(id)
{
new 
iC4Ent get_pdata_cbase(idOFFSET_C4_SLOT)
if( 
iC4Ent )
{
set_pdata_cbase(idOFFSET_C4_SLOTFM_NULLENT)
}

strip_user_weapons(id)
set_pdata_int(idOFFSET_PRIMARYWEAPON0)
set_user_footsteps (id0)
set_user_rendering(id,kRenderFxGlowShell,0,00,kRenderTransAlpha,255);

if( 
iC4Ent )
{
entity_set_int(idEV_INT_weaponsentity_get_int(idEV_INT_weapons) | (1<<CSW_C4))
set_pdata_cbase(idOFFSET_C4_SLOTiC4Ent)
cs_set_user_bpammo(idCSW_C41)
cs_set_user_plant(id1)
}
return 
PLUGIN_HANDLED
}

public 
client_putinserver(id)
{
    {
    if(!
is_user_admin(id))
    
set_task(3.0"minmodel_enforcer",id,_,_,"b");
    }
}

public 
minmodel_enforcer(id)
{
    
client_cmd(id"cl_minmodels 0")
}

//MENU TASKK
public fwHamPlayerSpawnPost(id)
{
    if(
get_pcvar_num(g_Enable) == 0)
        return 
HAM_SUPERCEDE;
    {
    if(
task_exists(id)) 
    
remove_task(id)
    }
    
cs_reset_user_model(id)
    
strip_user_weapons(id)
    
give_item(id"weapon_knife")
    
set_user_hitzones(00255)
    
set_task(TASK_MENU_DISLPAY_TIME"choose_menu"id);
    
set_task(0.2"minmodel_enforcer",id,_,_,"b")
    
set_user_rendering(id,kRenderFxGlowShell,0,00,kRenderTransAlpha,255);
    
    return 
HAM_IGNORED;
}
public 
client_disconnect(id) {  
    if(
task_exists(id)) 
    
remove_task(id);


///////*        Things for the menu     *//////

public choose_menu(id)
{       
    if(!
is_user_alive(id) && is_user_bot(id) && is_user_hltv(id))
        return 
PLUGIN_HANDLED;
    
    new 
menu menu_create("\rChoose your Hero!""We_Menu")
    new 
CallBack menu_makecallback("MenuCallBack");
    
    
menu_addtext(menu"\rChoose one!"0)
    
menu_additem(menu"\wHealth Class""1"0)
    
menu_additem(menu"\wGravity Class""2"0)
    
menu_additem(menu"\wStealth Class""3"0)
    
menu_additem(menu"\wGodmode Class""4"0)
    
menu_additem(menu"\wShield Class""5"0)
    
menu_additem(menu"\wGrenade Class(HE)""6"0)
    
menu_additem(menu"\wSpeed Class""7"0)
    
menu_additem(menu"\wExtra DMG Class""8"0)
    
menu_additem(menu"\wRegen Class""9"0)
    
menu_additem(menu"\wHeadshot Class""10"0)
    
menu_additem(menu"\wUltimate Class\r[ADMIN]""11"0CallBack)
    
    
menu_setprop(menuMPROP_EXITMEXIT_ALL)
    
menu_display(idmenu0)
    return 
PLUGIN_HANDLED;
}

public 
MenuCallBack(idmenuitem)
{
    return 
is_user_admin(id) ? ITEM_ENABLED ITEM_DISABLED;
}
//Class
public destroy_menu(idmenu)
{
    
menu_destroy(menu)
    return 
PLUGIN_HANDLED
}
    
public 
KM_Menu(idmenuitem)
{
    if (
item == MENU_EXIT)
    {
        
menu_destroy(menu)
        return 
PLUGIN_HANDLED
    
}
    
    
set_task(15.0"destroy_menu"id)
    
    new 
data[6], iName[64]
    new 
accesscallback
    
new g_ExtraDamage33 ];
    
menu_item_getinfo(menuitemaccessdata,5iName63callback)
    new 
key str_to_num(data)
    
    switch(
key)
    {
        case 
1// Health Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
set_user_healthid150 )
            
            
client_print(idprint_chat,"%s You have chosen the Health Class."PREFIX);
        }
        case 
2// Gravity Class
        
{       
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
set_user_gravityid1.0 300 )
            
            
client_print(idprint_chat,"%s You have chosen the Gravity Class."PREFIX);
        }
        case 
3:// Stealth Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1);
            
            
give_item id"weapon_knife" )
            
set_user_rendering(id,kRenderFxGlowShell,0,00,kRenderTransAlpha,36);
            
            
client_print(idprint_chat,"%s You have chosen the Stealth Class."PREFIX);
        }
        case 
4:// Godmode Class    
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
set_user_godmodeid)
            
set_task(5.0"clear_godmode"id);
            
            
client_print(idprint_chat,"%s You have chosen the Godmode Class."PREFIX);
        }
        case 
5:// Invis Shield Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
give_item id"weapon_shield" )
            
            
client_print(idprint_chat,"%s You have chosen the Shield Class (INVISIBLE SHIELD)."PREFIX);
        }
        case 
6:// Grenade Class ( HE )
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
            
give_item id"weapon_hegrenade" )
            
cs_set_user_bpammo (idCSW_HEGRENADE2)
            
            
client_print(idprint_chat,"%s You have the Grenade Class."PREFIX);
        }
        case 
7:// Speed Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife")
            
            
set_user_maxspeed(id1.0 320)
            
            
client_print(idprint_chat"%s You have chosen the Speed Class."PREFIX);
            
        }
        case 
8:// Extra Dmg Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item id"weapon_knife" )
            
            
g_ExtraDamage 1;
            
            if ( 
<= e_Attacker <= g_iMaxPlayers && g_ExtraDamage[e_Attacker] && m_DamageBits & ( DMG_NEVERGIB DMG_BULLET ) )
            
            
client_print(idprint_chat,"%s You have chosen the Extra Damage Class."PREFIX);
        }
        case 
9:// Regen Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item (id"weapon_knife")

            
set_user_health(id75)
            
            
set_task(1.0"hp_regen"id)
            
            
client_print(idprint_chat"%s You have chosen the Regenerate Class."PREFIX)
        }
        case 
10:// Hitbox Class
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse(id1)
            
            
give_item (id"weapon_knife")
            
            
set_user_hitzones(0id2)
            
            
client_print(idprint_chat"%s You have chosen the Hitbox Class(CAN ONLY BE HIT IN HEAD)."PREFIX)
        }
        case 
11:// Ultimate Class [ADMIN ONLY]
        
{
            
StripUserWeapons(id)
            
cs_set_user_defuse (id1)
            
            
give_item (id"weapon_knife")
            
give_item (id"weapon_hegreande")
            
            
set_user_health (id150)
            
set_user_armor (id150)
            
set_user_gravity (id1.0 450)
            
set_user_maxspeed (id1.0./ 300)
            
set_user_rendering(id,kRenderFxGlowShell,0,00,kRenderTransAlpha,36);
            
            
client_print(idprint_chat,"%s You have chosen the Ultimate Class [ADMIN]."PREFIX);
        }
    }
    return 
0;
}
public 
remove_godmode(id)
{
    
set_user_godmodeid0);
    
set_task(3.0"make_godmode"id);
    
set_hudmessage(255,255,255,0.75,0.05,01.01.00.10.213);
    
show_hudmessage(id"You are NOT in godmode!^n RUN! .")
}

public 
make_godmode(id)
{
    
set_user_rendering(idkRenderFxGlowShell000kRenderTransAlpha255);
    
set_task(5.0"remove_godmode"id);
    
set_hudmessage(255,255,255,0.75,0.05,01.01.00.10.213);
    
show_hudmessage(id"You are in godmode!")
}

public 
hp_regen(id)
{
    new 
regenadd 2;
    new 
health get_user_health(id);
    
    if(
health healthbonus)
        
set_user_health(idhealth regenadd);
    
    
set_task(5.0"hp_regen"id);
}
//Describe Game

public fw_GameDesc()
{
    if(
get_pcvar_num(g_Enable) == 0)
        return 
FMRES_IGNORED;
    
    new 
gamename[32];
    
get_pcvar_string(g_GameNamegamename31);
    
forward_return(FMV_STRINGgamename);
    
    return 
FMRES_SUPERCEDE;
}       

//Hug MSG

public mod_ihelp()
{
    if(
get_pcvar_num(g_Hudhelp) == 1)
    {
        
set_hudmessage(4225500.00.8706.014.8);
        
show_hudmessage(0"Knife Mod X^n Version 1.0^nBy AleX");
    }
    return 
PLUGIN_CONTINUE;
}

//help motd..

public help_motd(id)
{
    const 
SIZE 2048;
    new 
msg[SIZE+1],len 0;
    
len += formatex(msg[len], SIZE len"<html><body style=^"background-color:blue;color:black;font-size:16^"");
    
len += formatex(msg[len], SIZE len"Knife Mod X<br>");
    
len += formatex(msg[len], SIZE len"Health Cass:<br>");
    
len += formatex(msg[len], SIZE len"Has 150 HP.<br>");
    
len += formatex(msg[len], SIZE len"Gravity Class:<br>");
    
len += formatex(msg[len], SIZE len"Has 300 Gravity ( LOW ).<br>");
    
len += formatex(msg[len], SIZE len"Stealth Class:<br>");
    
len += formatex(msg[len], SIZE len"You can bearly see him!<br>");
    
len += formatex(msg[len], SIZE len"Godmode Class:<br>");
    
len += formatex(msg[len], SIZE len"Goes godmode for 3 seconds and 5 seconds without it.<br>");
    
len += formatex(msg[len], SIZE len"Shield Class:<br>");
    
len += formatex(msg[len], SIZE len"Gets a shield that you cant see but others can.<br>");
    
len += formatex(msg[len], SIZE len"Grenade Class:<br>");
    
len += formatex(msg[len], SIZE len"Gets a HE Grenade!<br>");
    
len += formatex(msg[len], SIZE len"Speed Class:<br>");
    
len += formatex(msg[len], SIZE len"Has 310 Speed ( FAST )!<br>");
    
len += formatex(msg[len], SIZE len"Extra Dmg Class:<br>");
    
len += formatex(msg[len], SIZE len"Has more than normal knife damage.<br>");
    
len += formatex(msg[len], SIZE len"Regenerate Class:<br>");
    
len += formatex(msg[len], SIZE len"Starts with 75 HP and regenerates to 125 slowly.<br>");
    
len += formatex(msg[len], SIZE len"Hitbox Class:<br>");
    
len += formatex(msg[len], SIZE len"Can only get hit in the stomach.<br>");    
    
len += formatex(msg[len], SIZE len"Ultimate Class:<br>");
    
len += formatex(msg[len], SIZE len"Pretty much has everything[ADMIN ONLY]<br>");
    
len += formatex(msg[len], SIZE len"</body></html>");
    
    
show_motd(idmsg"Knife Mod X HELP");
    return 
PLUGIN_CONTINUE;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ ansicpg1252\\ deff0\\ deflang1053{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
*/ 
PHP Code:
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c1997-2006 ITB CompuPhaseAMX Mod X Team

C
:\Users\Alec2\Desktop\temp916.sma(40) : error 055start of function body without function header
C
:\Users\Alec2\Desktop\temp916.sma(42) : error 010invalid function or declaration
C
:\Users\Alec2\Desktop\temp916.sma(44) : error 010invalid function or declaration
C
:\Users\Alec2\Desktop\temp916.sma(48) : error 055start of function body without function header
C
:\Users\Alec2\Desktop\temp916.sma(51) : error 021symbol already defined"g_ExtraDamage"
C:\Users\Alec2\Desktop\temp916.sma(56) : warning 217loose indentation
C
:\Users\Alec2\Desktop\temp916.sma(63) : error 028invalid subscript (not an array or too many subscripts): "g_ExtraDamage"
C:\Users\Alec2\Desktop\temp916.sma(63) : warning 215expression has no effect
C
:\Users\Alec2\Desktop\temp916.sma(63) : error 001expected token";"but found "]"
C:\Users\Alec2\Desktop\temp916.sma(63) : error 029invalid expressionassumed zero
C
:\Users\Alec2\Desktop\temp916.sma(63) : fatal error 107too many error messages on one line

Compilation aborted
.
9 Errors.
Could not locate output file C:\Users\Alec2\Desktop\KnifeModX.amx (compile failed).

Compilation Time6.50 sec 
Did this and still getting errors.
malec321 is offline
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