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coordinate system(not pev_origin)


  
 
 
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kielor
Senior Member
Join Date: Jan 2009
Location: Russia, Novosibirsk
Old 06-18-2009 , 02:27   coordinate system(not pev_origin)
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how to create new coordinate system using amxx?
and how to calculate player's origin referring to it?

i want this because i need much precision than in pev_origin
p.s. as a null there can be any object, i don't want the origin to be right ,i only want that to calculate distance that player traveled
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