I got this from my blockmaker
Change this:
Code:
toggleGodmode(id)
{
//make sure player has access to this command
if (get_user_flags(id) & BM_ADMIN_LEVEL)
{
//if player has godmode
if (get_user_godmode(id))
{
//turn off godmode for player
set_user_godmode(id, 0);
gbAdminGodmode[id] = false;
}
else
{
//turn on godmode for player
set_user_godmode(id, 1);
gbAdminGodmode[id] = true;
}
}
}
toggleNoclip(id)
{
//make sure player has access to this command
if (get_user_flags(id) & BM_ADMIN_LEVEL)
{
//if player has noclip
if (get_user_noclip(id))
{
//turn off noclip for player
set_user_noclip(id, 0);
gbAdminNoclip[id] = false;
}
else
{
//turn on noclip for player
set_user_noclip(id, 1);
gbAdminNoclip[id] = true;
}
}
}
to this
Code:
toggleGodmode(id)
{
new szName[32];
get_user_name(id, szName, 32);
//make sure player has access to this command
if (get_user_flags(id) & BM_ADMIN_LEVEL)
{
//if player has godmode
if (get_user_godmode(id))
{
//turn off godmode for player
set_user_godmode(id, 0);
gbAdminGodmode[id] = false;
client_print(0, print_chat, "%s Has Disabled Godmode", szName);
}
else
{
//turn on godmode for player
set_user_godmode(id, 1);
gbAdminGodmode[id] = true;
client_print(0, print_chat, "%s Has Enabled Godmode", szName);
}
}
}
toggleNoclip(id)
{
new szName[32];
get_user_name(id, szName, 32);
//make sure player has access to this command
if (get_user_flags(id) & BM_ADMIN_LEVEL)
{
//if player has noclip
if (get_user_noclip(id))
{
//turn off noclip for player
set_user_noclip(id, 0);
gbAdminNoclip[id] = false;
client_print(0, print_chat, "%s Has Disabled Noclip", szName);
}
else
{
//turn on noclip for player
set_user_noclip(id, 1);
gbAdminNoclip[id] = true;
client_print(0, print_chat, "%s Has Enabled Noclip", szName);
}
}
}