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Reducing Recoil In CS: Source


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Greyscale
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Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 06-11-2009 , 20:15   Re: Reducing Recoil In CS: Source
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Code:
new Float:attacker_playerPunchAnglePost[3] = {0.0,0.0,0.0};
                         SetEntDataVector(attacker_playerClient,offset_PlayerPunchAngle,attacker_playerPunchAnglePost,true);
Try that in weapon_fire.

What exactly is ClientPreThink? I've never seen or used it.
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