IMO on new round noone is zombie.
Code:
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
new g_MaxPlrs;
public plugin_init()
g_MaxPlrs = get_maxplayers();
public zp_round_started(GameMode)
if (GameMode == MODE_NEMESIS)
for (new Cl = 1; Cl <= g_MaxPlrs; Cl++)
if (is_user_alive(Cl) && !zp_get_user_zombie(Cl))
AddHealth(Cl, 750.0);
stock AddHealth(Cl, Float:Health)
set_pev(Cl, pev_health, pev(Cl, pev_health) + Health);
Would be better to use Fun or Engine but all ZP itself uses FM so w/e.
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