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[Multilingua] Own multi param function


  
 
 
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orglee
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Join Date: Dec 2005
Old 06-05-2009 , 15:08   Re: [Multilingua] Own multi param function
Reply With Quote #10

new sLang[3] = 'en'
SET_LANG_USER = Your language has been set to "%s"

PlayerNotify(id, "SET_LANG_USER", sLang)

And I really don't want to change that prototype no matter if I'm passing some arguments to language string or not. That means all "argument in lang string" implementation should be inside function.

How to do that?
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