dropPrimaryWeapons(id){ new weaponID = get_pdata_cbase(id, m_pLastPrimaryItem) while(weaponID != -1) { dropWeapon(id, weaponID) weaponID = get_pdata_cbase(id, m_pLastPrimaryItem) }}dropSecondaryWeapons(id){ new weaponID = get_pdata_cbase(id, m_pLastSecondaryItem) while(weaponID != -1) { dropWeapon(id, weaponID) weaponID = get_pdata_cbase(id, m_pLastSecondaryItem) } }dropWeapon(playerID, weaponID){ static weaponName[32] pev(weaponID, pev_classname, weaponName, charsmax(weaponName)) engclient_cmd(playerID, "drop", weaponName)}