Code:
new CurrentlyHoldedWeaponID;
// new CurrentlyHoldedWeaponName[32];
engclient_cmd(id, "slot1");
CurrentlyHoldedWeaponID = get_user_weapon(id);
// get_weaponname(CurrentlyHoldedWeaponID, CurrentlyHoldedWeaponName, 31);
if (CurrentlyHoldedWeaponID != CSW_KNIFE)
{
fm_strip_user_gun(id, CurrentlyHoldedWeaponID);
// ham_strip_user_weapon(id, CurrentlyHoldedWeaponName);
// engclient_cmd(id, "drop");
}
engclient_cmd(id, "slot2");
if (CurrentlyHoldedWeaponID != CSW_KNIFE)
{
fm_strip_user_gun(id, CurrentlyHoldedWeaponID);
// ham_strip_user_weapon(id, CurrentlyHoldedWeaponName);
// engclient_cmd(id, "drop");
}
You could also use pdata with currently active item's offset.
__________________