You signed off Steam friends before I could send you the other fix I made up!
Code:
stock Float:FixFloat(const Float:number, const Float:placeToFix) {
return (float(floatround(number / placeToFix)) * placeToFix);
}
Usage:
2.09 needs to be 2.1
Code:
FixFloat(2.09, 0.1);
The 0.1 indicates that the tenths place needs to be fixed.
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