Quote:
Originally Posted by mi123645
Alright, I know this was long awaited, but your patience is rewarded!
Version 1.7.0 Changelog
* - Fixed sb_all_bot_team 1 is now set at all times until there are no players in the server.
* - Survival/Coop now have playable Special Infected spawns.
* - l4d_infectedbots_enabled_on_coop cvar created for those who want control over the plugin during coop/survival maps.
* - Able to spectate AI Special Infected in Coop/Survival.
* - Better AI (Smoker and Boomer don't sit there for a second and then attack a survivor when its within range).
* - Set the number of VS team changes to 99 if its survival or coop
* - Safe Room timer added to coop/survival
* - l4d_versus_hunter_limit added to control the amount of hunters in versus
* - l4d_infectedbots_max_player_zombies added to increase the max special infected on the map (Bots and players)
* - Autoexec created for the plugin
This is my first time messing with sourcemod code. There are some tag mismatch errors, but I haven't been able to fix them.
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This is great work mate the bots are a hell of alot smarter but i've found a few problems:
1. It never spawns more than 4 infected bots and im using this plugin for my 6v6 server so i need 6 infected bots enabled. I've tried using the l4d_infectedbots_max_player_zombies command in my server cfg and i've set it to 6 but no more than 3 bots spwan if im an infected or 4 bots when im survivor
2. no matter what i cannot get the damn infected bot HUD off the screen i've tried the original command from the Original plugin creator but that command isn't working
If you can fix these 2 problems or tell me if im missing something this slight change to the original plugin is perfect for super versus servers mate nice job
(i just hope you had djromero's permission to edit and post it)