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remove TE_DLIGHT after it's executed


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Emp`
AMX Mod X Plugin Approver
Join Date: Aug 2005
Location: Decapod 10
Old 05-26-2009 , 02:53   Re: remove TE_DLIGHT after it's executed
Reply With Quote #1

Quote:
Originally Posted by arkshine View Post
I guess resend it but with a short life like 1 ( 0.1 second ).
That would most likely just create another one right on top of it for 1 decisecond.

One thing you could do is send it with a much shorter life, and keep updating it until the round ends.
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
Old 05-26-2009 , 03:30   Re: remove TE_DLIGHT after it's executed
Reply With Quote #2

After how many would an old one remove itself ?
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