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Speedometer


  
 
 
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CShadowRun
Junior Member
Join Date: Jul 2007
Old 05-23-2009 , 11:58   Re: Speedometer
Reply With Quote #3

Quote:
Originally Posted by retsam View Post
Im pretty sure you have to post the plugin and smx here and cannot link to some other site. Just fyi...
All plugins must have downloads attached. If you want to link to an external site, make sure that the plugin is findable within a reasonable number of clicks. If downloads require registration, it will not be approved.

Quote:
Originally Posted by retsam View Post
And, the other info about which mods and crap it works in would be nice.
Done

Quote:
Originally Posted by retsam View Post
EDIT: This definitely does NOT work in tf2 with 1.1.2. Im gonna guess it doesnt work period, but it may be specific to CSS. In tf2 it just made lag and some annoying repeating sound. Anyways.... CSS only maybe?
Yes it doesn't work in TF2 because TF2 plays a sound effect for the hintbox so it's slow. It works fine on CS:S.

Quote:
Originally Posted by Darkimmortal View Post
- Should be using GetEntDataVector.
Why?
Quote:
Originally Posted by Darkimmortal View Post
- m_vecVelocity doesn't work with TF2 (or probably other OB games) IIRC
Yes it does
Quote:
Originally Posted by Darkimmortal View Post
- Hint text isn't suitable for being updated every frame - Center text or proper HUD text would be more appropriate.
This plugin was a payed job, i didn't make this design decision.

Quote:
Originally Posted by SAMURAI16 View Post
You don't even made a description for this. Now you are forcing all people to visit your website. That's lame
As Tsunami says above, descriptions where broke at the time. That's fixed. If "forcing" people to go to my website (so that i can track my projects in a way that suits me) then yup, i'm lame. I only found out that people where posting here because Tsunami prodded me via IRC. I'm much more active on my website.

Hope this clears everything up!
CShadowRun is offline
 



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