Raised This Month: $ Target: $400
 0% 

Origins and Planes


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 05-20-2009 , 12:02   Origins and Planes
Reply With Quote #1

How would I go about taking a player's aim (upon issued command) and then have the vector moved away from the solid planes (world and other entities) so that it has enough space to spawn an entity clearly in the open?
I already have a method of subtracting 16 units from the aim vector, but that won't help in certain situations such as looking at the ground because the entity could still be in the ground.

(stupok, I'm waiting for you )
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:36.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode