strip_user_weapons (fun module) is more efficent than (fakemeta) this :
PHP Code:
stock fm_strip_user_weapons(index)
{
static ent; ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "player_weaponstrip"))
if(!pev_valid(ent)) return 0
dllfunc(DLLFunc_Spawn, ent)
dllfunc(DLLFunc_Use, ent, index)
engfunc(EngFunc_RemoveEntity, ent)
return 1
}
Second question missunderstood