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Strip weapon


  
 
 
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ƒa†es™
Senior Member
Join Date: May 2009
Location: Garena
Old 05-17-2009 , 07:14   Strip weapon
Reply With Quote #1

Does anyone know how add the strip weapon code / Drop weapon when purchase an item, because i want it to have knife only ?

Here is the code :

PHP Code:
/*================================================================================
 
    -----------------------------------
    -*- [ZP] Extra Item : Spartan -*-
    -----------------------------------
 
    ~~~~~~~~~~~~~~~
    - Description -
    ~~~~~~~~~~~~~~~
 
    A Spartan has Multipy Damage x10000.
 
================================================================================*/
#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
#include <hamsandwich>
#define is_valid_player(%1) (1 <= %1 <= 32)
new g_itemidpcvar_dmgmultiplier
new bool:g_Hasspartan[33]
const 
Wep_knife = ((1<<CSW_KNIFE))
public 
plugin_init()
{
        
register_plugin("[ZP] Extra: Spartan ( Multipy Damage x10000 )""1.0""ƒa†es™")
 
g_itemid zp_register_extra_item("Spartan ( Multipy Damage x10000 )"0ZP_TEAM_HUMAN)
 
pcvar_dmgmultiplier register_cvar("zp_awp_dmg_multiplier""10000")
 
RegisterHam(Ham_TakeDamage"player""fw_TakeDamage")
 
RegisterHam(Ham_Spawn"player""fwHamPlayerSpawnPost"1)
 
register_event("HLTV","new_round""a","1=0""2=0")
 
register_forward(FM_ClientConnect"client_connect")
 
register_forward(FM_ClientDisconnect"client_disconnect")
}
public 
new_round()
{
 for(new 
032i++)
 {
  
g_Hasspartan[i] = false
 
}
}
public 
client_connect(id)
{
 
g_Hasspartan[id] = false
}
public 
client_disconnect(id)
{
 
g_Hasspartan[id] = false
}
public 
Death()
{
 
g_Hasspartan[read_data(2)] = false
}
public 
fwHamPlayerSpawnPost(id)
{
 
g_Hasspartan[id] = false
}
public 
zp_user_infected_post(id)
{
 if (
zp_get_user_zombie(id))
 {
  
g_Hasspartan[id] = false
 
}
}
 
public 
fw_TakeDamage(victiminflictorattackerFloat:damage)
{
    if ( 
is_valid_playerattacker ) && get_user_weapon(attacker) == CSW_KNIFE && g_Hasspartan[attacker] )
    {
        
SetHamParamFloat(4damage get_pcvar_floatpcvar_dmgmultiplier ) )
    }
}
public 
zp_extra_item_selected(iditemid)
{
 if ( 
itemid == g_itemid )
 {
  if ( 
user_has_weapon(idCSW_KNIFE) )
  {
   
drop_prim(id)
  }
 
  
fm_give_item(id"weapon_knife")
                
set_pev(idpev_armorvaluefloat(pev(idpev_armorvalue)) + 1500.0)
                
set_pev(idpev_healthfloat(pev(idpev_health)) + 1500.0)
                
set_pev(idpev_gravityfloat(pev(idpev_gravity)) + 0.7)
                
fm_user_rendering(idkRenderFxGlowShell22500kRenderNormal16)
  
client_print(idprint_chat"[ZP] You has bought Spartan")
  
g_Hasspartan[id] = true;
 }
}
stock drop_prim(id
{
 new 
weapons[32], num
 get_user_weapons
(idweaponsnum)
 for (new 
0numi++) {
  if (
Wep_knife & (1<<weapons[i])) 
  {
   static 
wname[32]
   
get_weaponname(weapons[i], wnamesizeof wname 1)
   
engclient_cmd(id"drop"wname)
  }
 }
}
stock fm_give_item(id, const item[])
{
    static 
ent
    ent 
engfunc(EngFunc_CreateNamedEntityengfunc(EngFunc_AllocStringitem))
    if (!
pev_valid(ent)) return;
 
    static 
Float:originF[3]
    
pev(idpev_originoriginF)
    
set_pev(entpev_originoriginF)
    
set_pev(entpev_spawnflagspev(entpev_spawnflags) | SF_NORESPAWN)
    
dllfunc(DLLFunc_Spawnent)
 
    static 
save
    save 
pev(entpev_solid)
    
dllfunc(DLLFunc_Touchentid)
    if (
pev(entpev_solid) != save)
        return;
 
    
engfunc(EngFunc_RemoveEntityent)
}
stock fm_set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 16) {
 new 
Float:RenderColor[3];
 
RenderColor[0] = float(r);
 
RenderColor[1] = float(g);
 
RenderColor[2] = float(b);
 
set_pev(entitypev_renderfxfx);
 
set_pev(entitypev_rendercolorRenderColor);
 
set_pev(entitypev_rendermoderender);
 
set_pev(entitypev_renderamtfloat(amount));
 return 
1;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1034\\ f0\\ fs16 \n\\ par }
*/ 
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