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Using Entity Storage (iuser/fuser)


  
 
 
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
Old 05-15-2009 , 08:28   Re: Using Entity Storage (iuser/fuser)
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and fuser2 is triggered after jumping to generate the slowdown on landing, also on players

but these are made specially for this usage, so use them freely with entities
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Last edited by Hunter-Digital; 05-15-2009 at 08:33.
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