PHP Code:
entity_set_float(id, EV_FL_fuser2, 0.0) // Disable slow down after jumping
// Code from CBasePlayer::Jump (player.cpp) Make a player jump automatically
if (entity_get_int(id, EV_INT_button) & 2)
{ // If holding jump
new flags = entity_get_int(id, EV_INT_flags)
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE
if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
return PLUGIN_CONTINUE
if ( !(flags & FL_ONGROUND) )
return PLUGIN_CONTINUE
new Float:velocity[3]
entity_get_vector(id, EV_VEC_velocity, velocity)
velocity[2] += 260.0
entity_set_vector(id, EV_VEC_velocity, velocity)
entity_set_int(id, EV_INT_gaitsequence, 6) // Play the Jump Animation
}
posible in fakemeta or other module?
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