Code:
L 05/12/2009 - 17:35:32: Server cvar "amx_nextmap" = "cs_havana"
L 05/12/2009 - 17:35:32: Invalid event (name "bomb_exploded") (plugin "team_obje
ctives.amxx")
L 05/12/2009 - 17:35:32: [AMXX] Displaying debug trace (plugin "team_objectives.
amxx")
L 05/12/2009 - 17:35:32: [AMXX] Run time error 10: native error (native "registe
r_event")
L 05/12/2009 - 17:35:32: [AMXX] [0] team_objectives.sma::plugin_init (line 16
)
i found some events but are these for CS Source?
http://wiki.amxmodx.org/Counter-Strike:_Source_Events
my entire code looks something like this
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#define PLUGIN "team_objectives"
#define VERSION "1.0"
#define AUTHOR "Yo-DA"
new gSaveH=0
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("bomb_exploded", "slay_explode", "a");
register_event("bomb_defused", "slay_defuse", "a");
register_event("hostage_rescued_all", "slay_rescue", "a");
register_logevent("slay_notrescue", 2, "1=Round_End")
}
public slay_explode()
{
new players[32],num
get_players(players,num)
for(new i=0;i<num;i++)
{
if(is_user_alive(players[i]))
if(!(is_user_admin(players[i])))
if(cs_get_user_team(players[i])==CS_TEAM_CT)
{
user_kill(players[i],1);
client_print(players[i],print_chat,"Ai uitat sa dai defuse? Poate reusesti data viitoare ")
}
}
}
public slay_defuse()
{
new players[32],num
get_players(players,num)
for(new i=0;i<num;i++)
{
if(is_user_alive(players[i]))
if(!(is_user_admin(players[i])))
if(cs_get_user_team(players[i])==CS_TEAM_T)
{
user_kill(players[i],1);
client_print(players[i],print_chat,"Ai o bomba nu? Data viitoare ai grija sa explodeze")
}
}
}
public slay_rescue()
{
gSaveH=1
new players[32],num
get_players(players,num)
for(new i=0;i<num;i++)
{
if(is_user_alive(players[i]))
if(!(is_user_admin(players[i])))
if(cs_get_user_team(players[i])==CS_TEAM_T)
{
user_kill(players[i],1);
client_print(players[i],print_chat,"Ai uitat de ostatici asa-i? Then just die")
}
}
}
public slay_notrescue()
{
if(!gSaveH){
new players[32],num
get_players(players,num)
for(new i=0;i<num;i++)
{
if(is_user_alive(players[i]))
if(!(is_user_admin(players[i])))
if(cs_get_user_team(players[i])==CS_TEAM_CT)
{
user_kill(players[i],1);
client_print(players[i],print_chat,"Ai de salvat niste ostatici! Data viitoare fa-o")
}
}
}
}
please help me a little
LE:
i hooked up these messages in the log
Code:
L 05/12/2009 - 17:44:17: "arone<1><STEAM_ID_LAN><CT>" triggered "Defused_The_Bom
b"
and
Code:
L 05/12/2009 - 17:45:07: Team "TERRORIST" triggered "Target_Bombed" (CT "0") (T
"0")
how should i hook these events?