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Slow Down Damage with Ham_TakeDamage


  
 
 
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Mlk27
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Join Date: May 2008
Old 05-10-2009 , 05:04   Slow Down Damage with Ham_TakeDamage
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I'm trying to slow down damage players would get when they in toxic water to 20 secs or so before they die. This is what I could come up but it completely block the damage lol.

Code:
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) {     if (!(damage_type & DMG_RADIATION))         return HAM_IGNORED     return HAM_SUPERCEDE }
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