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Veteran Member
Join Date: Feb 2009
Location: Denmark
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05-08-2009
, 17:24
Western Mod, Soon release, but it dont start
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#1
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No compile error or anything  I need this of course, help pls? +karma for the one who do correct 
PHP Code:
///////////////////////////////////////////////// ///////* Description *//////////////// ///////////////////////////////////////////////// /* // WESTERN MOD! // Heroes * You have a possibility to choose 8 heroes thats the following: * "Lucky Luke:" * "He have a AWP, DEgle and faster run speed." * "Billy the Kid:" * "He have a g3sg1 a p228 and lower gravity" * "Clint Eastwood:" * "He got a sg550, dual elites and more armor" * "Johnny Thunder:" * "He have a scout, a glock18 and more health" * "Pow Wow Smith" * "He have a m3, a usp, more health, more armor, but lower speed" * "Warren Olney" * "He have a xm1014, a fiveseven, more health, more armor, but lower speed" * "Charlie Nader" * "He got a glock18, all nades and faster speed " * "Chilli NoSee" * "He have no footsteps, faster runspeed and you can nearly not see him, a perfect assassin"
// What have i removed? * I have removed buyzone, and i strips all weapons when you choose a hero and give some abiltys. */
////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////// ///////* Pcvars *//////////////// /////////////////////////////////////////////////
/* * Pcvars! * "amx_western_mod" = "1" (On or off) * "WM_LLMS" = "300.0" (Lucky Luke Maxspeed) * * "WM_BKidG" = "0.6" (Billy the Kid gravity) * * "WM_CEarmor" = "255" (Clint Eastwoods armor) * * "WM_JThealth" = "255" (Johnny Thunder health) * * "WM_PShealth" = "255" (Pow Wow Smiths health) * * "WM_PSarmor" = "255" (Pow Wow Smiths armor) * * "WM_PSMS" = "200" (Pow Wow Smiths maxspeed) * * "WM_WOhealth" = "255" (Warren Olneys health) * * "WM_WOarmor" = "255" (Warren Olneys armor) * * "WM_WOMS" = "200" (Warren Olneys maxspeed) * * "WM_NaderMS" = "310" (Chalie Naders maxspeed) * * "WM_NoSeeFS" = "1" (Chilli NoSees footsteps) * * "WM_NoSeeInvisible" = "30" (Chilli NoSees Invisiblety) * * "WM_NoSeeHealth" = "150" (Chilli NoSees health) * * "amx_gamename" = "Western Mod by One and TitANious" (You can add here what you want in hud)* * "amx_hudhelp" = "1" (Enabled if you want to show^) * */ ////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////// ///////* Changelog *//////////////// /////////////////////////////////////////////////
/* * [1.0] The release of Western Mod */
////////////////////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////// ///////* To do *//////////////// /////////////////////////////////////////////////
/* * I dont got any ideas, suprise me */
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////// ////////* Includes *///////// //////////////////////////////////////////
#include <amxmodx> #include <cstrike> #include <engine> #include <fakemeta_util> #include <fun> #include <hamsandwich> #include <amxmisc>
////////////////////////////////////////// ///////* Defines *///////// //////////////////////////////////////////
#define TASK_MENU_DISLPAY_TIME 3.0 #define OFFSET_PRIMARYWEAPON 116 #define OFFSET_PRIMARYWEAPON 116 #define OFFSET_C4_SLOT 372
////////////////////////////////////////// ///////* Pcvar News *///////// //////////////////////////////////////////
new g_Enable; new gCvarLLMS new gCvarBKidG new gCvarCEarmor new gCvarJThealth new gCvarPShealth new gCvarPSarmor new gCvarPSMS new gCvarWOhealth new gCvarWOarmor new gCvarWOMS new gCvarNaderMS new gCvarNoSeeFS new gCvarNoSeeInvisible new gCvarNoSeeHealth new g_GameName new g_Text
////////////////////////////////////////// ///////* Other News *///////// //////////////////////////////////////////
new g_Hudhelp new g_MaxPlayers;
////////////////////////////////////////// ///////* Constants *///////// //////////////////////////////////////////
// Constant For Weapons new const iWeapBits = 1 << CSW_P228 | 1 << CSW_SCOUT | 1 << CSW_XM1014 | 1 << CSW_ELITE | 1 << CSW_FIVESEVEN | 1 << CSW_SG550 | 1 << CSW_USP | 1 << CSW_GLOCK18 | 1 << CSW_AWP | 1 << CSW_M3 | 1 << CSW_G3SG1 | 1 << CSW_DEAGLE | 1 << CSW_KNIFE | 1 << CSW_HEGRENADE | 1 << CSW_SMOKEGRENADE | 1 << CSW_FLASHBANG;
// Constant for Custom Models new const CUSTOM_MODELS[33][] = { "", "models/WesternMod/v_p228.mdl", "", "models/WesternMod/v_scout.mdl", "models/WesternMod/v_hegrenade.mdl", "models/WesternMod/v_xm1014.mdl", "", "", "", "models/WesternMod/v_smokegrenade.mdl", "models/WesternMod/v_elite.mdl", "models/WesternMod/v_fiveseven.mdl", "", "models/WesternMod/v_sg550.mdl", "", "", "models/WesternMod/v_usp.mdl", "models/WesternMod/v_glock18.mdl", "models/WesternMod/v_awp.mdl", "", "", "models/WesternMod/v_m3.mdl", "", "", "models/WesternMod/v_g3sg1.mdl", "models/WesternMod/v_flashbang.mdl", "models/WesternMod/v_deagle.mdl", "", "", "models/WesternMod/v_knife.mdl", "", "", "" };
////////////////////////////////////////// ///////* Precache Models *///// //////////////////////////////////////////
public plugin_precache() { precache_model("models/WesternMod/v_p228.mdl") precache_model("models/WesternMod/v_scout.mdl") precache_model("models/WesternMod/v_xm1014.mdl") precache_model("models/WesternMod/v_elite.mdl") precache_model("models/WesternMod/v_fiveseven.mdl") precache_model("models/WesternMod/v_sg550.mdl") precache_model("models/WesternMod/v_usp.mdl") precache_model("models/WesternMod/v_glock18.mdl") precache_model("models/WesternMod/v_awp.mdl") precache_model("models/WesternMod/v_m3.mdl") precache_model("models/WesternMod/v_g3sg1.mdl") precache_model("models/WesternMod/v_deagle.mdl") precache_model("models/WesternMod/v_knife.mdl") precache_model("models/WesternMod/v_flashbang.mdl") precache_model("models/WesternMod/v_hegrenade.mdl") precache_model("models/WesternMod/v_smokegrenade.mdl") }
///////////////////////////////////////// ///////* Register Plugin *////// /////////////////////////////////////////
public plugin_init() { //////////////////////////////////////// ///////* Register random stuff *//// ////////////////////////////////////////
register_plugin("Western Mod", "1.0", "One/TitANious"); RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1); register_event("DeathMsg","death_msg","a"); register_forward(FM_GetGameDescription,"fw_GameDesc"); set_task(1.0, "mod_ihelp", 0, "", 0, "b"); register_menucmd(register_menuid("Menu"), 1023, "We_Menu"); register_clcmd("say /help", "help_motd"); register_clcmd("say_team /help", "help_motd"); g_Text = get_user_msgid("SayText"); register_event("CurWeapon", "Event_CurWeapon", "be", "1=1"); register_clcmd("drop", "blockDrop") register_forward(FM_Touch,"fwTouch"); ////////////////////////////////////////// ///////* Register Pcvars *///// //////////////////////////////////////////
g_Enable = register_cvar("amx_western_mod", "1"); gCvarLLMS = register_cvar("WM_LLMS", "300.0") gCvarBKidG = register_cvar("WM_BKidG", "0.6") gCvarCEarmor = register_cvar("WM_CEarmor", "255") gCvarJThealth = register_cvar("WM_JThealth", "255") gCvarPShealth = register_cvar("WM_PShealth", "255") gCvarPSarmor = register_cvar("WM_PSarmor", "255") gCvarPSMS = register_cvar("WM_PSMS", "200") gCvarWOhealth = register_cvar("WM_WOhealth", "255") gCvarWOarmor = register_cvar("WM_WOarmor", "255") gCvarWOMS = register_cvar("WM_WOMS", "200") gCvarNaderMS = register_cvar("WM_NaderMS", "310") gCvarNoSeeFS = register_cvar("WM_NoSeeFS", "1") gCvarNoSeeInvisible = register_cvar("WM_NoSeeInvisible", "30") gCvarNoSeeHealth = register_cvar("WM_NoSeeHealth", "150") g_GameName = register_cvar("amx_gamename", "Western Mod by One and TitANious"); g_Hudhelp = register_cvar("amx_hudhelp", "1"); g_MaxPlayers = get_maxplayers(); }
///////////////////////////////////////////////// ///////* You cant pick weapons up! *// /////////////////////////////////////////////////
public fwTouch( ent , id ) { if ( !( 1 <= id <= g_MaxPlayers ) || !pev_valid( ent ) || !( pev( ent , pev_flags ) & FL_ONGROUND ) ) return FMRES_IGNORED; //This will block picking up all weapons except backpack (c4)
static szEntModel[32]; pev( ent , pev_model , szEntModel , 31 ); return equal( szEntModel , "models/w_backpack.mdl" ) ? FMRES_IGNORED : FMRES_SUPERCEDE; }
////////////////////////////////////////// ///////* Blocking drop *///////// //////////////////////////////////////////
public blockDrop() return PLUGIN_HANDLED
////////////////////////////////////////// ///////* Strips weapons *///////// //////////////////////////////////////////
StripUserWeapons(id) { new iC4Ent = get_pdata_cbase(id, OFFSET_C4_SLOT) if( iC4Ent > 0 ) { set_pdata_cbase(id, OFFSET_C4_SLOT, FM_NULLENT) }
strip_user_weapons(id) set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
if( iC4Ent > 0 ) { entity_set_int(id, EV_INT_weapons, entity_get_int(id, EV_INT_weapons) | (1<<CSW_C4)) set_pdata_cbase(id, OFFSET_C4_SLOT, iC4Ent) cs_set_user_bpammo(id, CSW_C4, 1) cs_set_user_plant(id, 1) } return PLUGIN_HANDLED }
////////////////////////////////////////// ///////* Models *///////// //////////////////////////////////////////
public Event_CurWeapon(id) { new iWeapon = read_data(2); if( pev_valid( id ) && ( iWeapBits & ( 1 << iWeapon ) ) ) set_pev( id , pev_viewmodel2 , CUSTOM_MODELS[iWeapon] ); }
////////////////////////////////////////// ///////* Cfg File *///////// //////////////////////////////////////////
public plugin_cfg() { if(get_pcvar_num(g_Enable) == 0) return PLUGIN_HANDLED;
new configsDir[32],file[192]; get_configsdir(configsDir, sizeof configsDir - 1); formatex(file,sizeof file - 1,"%s/western.cfg",configsDir); if(file_exists(file)) { server_cmd("exec %s", file); } else { log_amx("####################################"); log_amx("[ERROR] western.cfg not Found!"); log_amx("####################################"); }
return PLUGIN_CONTINUE; }
////////////////////////////////////////// ///////* Task Menu *///////// ////////////////////////////////////////// public fwHamPlayerSpawnPost(id) { if(get_pcvar_num(g_Enable) == 0) return HAM_SUPERCEDE; set_task(TASK_MENU_DISLPAY_TIME, "choose_menu", id);
return HAM_IGNORED; }
/////////////////////////////////////////////// ///////* Things for the menu *////// ///////////////////////////////////////////////
public choose_menu(id) { if(!is_user_alive(id) && is_user_bot(id) && is_user_hltv(id)) return PLUGIN_HANDLED;
new menu = menu_create("\rChoose the Hero!", "We_Menu") menu_additem(menu, "\wLucky Luke", "1", 0) menu_additem(menu, "\wBilly the Kid", "2", 0) menu_additem(menu, "\wClint Eastwood", "3", 0) menu_additem(menu, "\wJohnny Thunder", "4", 0) menu_additem(menu, "\wPow Wow Smith", "5", 0) menu_additem(menu, "\wWarren Olney", "6", 0) menu_additem(menu, "\wCharlie Nader", "7", 0) menu_additem(menu, "\wChilli NoSee", "8", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display(id, menu, 0) return PLUGIN_HANDLED; }
////////////////////////////////////////// ///////* The menu *///////// //////////////////////////////////////////
public We_Menu(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED }
new data[6], iName[64] new access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 1: { StripUserWeapons(id) fm_give_item ( id, "weapon_knife" ) fm_give_item ( id, "weapon_awp" ) fm_give_item ( id, "ammo_338magnum" ) fm_give_item ( id, "ammo_338magnum" ) fm_give_item ( id, "ammo_338magnum" ) fm_give_item ( id, "ammo_338magnum" ) fm_give_item ( id, "ammo_338magnum" ) fm_give_item ( id, "weapon_deagle") fm_give_item ( id, "ammo_50ae") fm_give_item ( id, "ammo_50ae") fm_give_item ( id, "ammo_50ae") fm_give_item ( id, "ammo_50ae") fm_give_item ( id, "ammo_50ae") fm_set_user_maxspeed(id, get_pcvar_float(gCvarLLMS)); client_print(id, print_chat,"^x01You are now ^x04Lucky Luke."); } case 2: { StripUserWeapons(id) fm_give_item ( id, "weapon_knife") fm_give_item ( id, "weapon_g3sg1") fm_give_item ( id, "ammo_762nato") fm_give_item ( id, "ammo_762nato") fm_give_item ( id, "ammo_762nato") fm_give_item ( id, "ammo_762nato") fm_give_item ( id, "ammo_762nato") fm_give_item ( id, "ammo_762nato") fm_give_item ( id, "weapon_p228") fm_give_item ( id, "ammo_357sig") fm_give_item ( id, "ammo_357sig") fm_give_item ( id, "ammo_357sig") fm_give_item ( id, "ammo_357sig") fm_set_user_gravity ( id, get_pcvar_float(gCvarBKidG)); client_print(id, print_chat,"^x01You are now ^x04 Billy the Kid."); } case 3:/* Clint Eastwood */ { StripUserWeapons(id) fm_give_item ( id, "weapon_knife" ) fm_give_item ( id, "weapon_sg550" ) fm_give_item ( id, "ammo_556nato") fm_give_item ( id, "ammo_556nato") fm_give_item ( id, "ammo_556nato") fm_give_item ( id, "ammo_556nato") fm_give_item ( id, "ammo_556nato") fm_give_item ( id, "weapon_elite") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_set_user_armor( id, get_pcvar_num(gCvarCEarmor)); client_print(id, print_chat,"^x01You are now ^x04Clint Eastwood."); } case 4:/* Johnny Thunder */ { StripUserWeapons(id) fm_give_item ( id, "weapon_knife" ) fm_give_item ( id, "weapon_scout" ) fm_give_item ( id, "ammo_762nato" ) fm_give_item ( id, "ammo_762nato" ) fm_give_item ( id, "ammo_762nato" ) fm_give_item ( id, "ammo_762nato" ) fm_give_item ( id, "ammo_762nato" ) fm_give_item ( id, "weapon_glock18") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_set_user_health( id, get_pcvar_num(gCvarJThealth)); client_print(id, print_chat,"^x01You are now ^x04Johnny Thunder."); } case 5:/* Pow Wow Smith */ { StripUserWeapons(id) fm_give_item ( id, "weapon_knife" ) fm_give_item ( id, "weapon_m3") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "weapon_usp") fm_give_item ( id, "ammo_45acp") fm_give_item ( id, "ammo_45acp") fm_give_item ( id, "ammo_45acp") fm_give_item ( id, "ammo_45acp") fm_set_user_armor( id, get_pcvar_num(gCvarPShealth)); fm_set_user_health( id, get_pcvar_num(gCvarPSarmor)); fm_set_user_maxspeed(id, get_pcvar_float(gCvarPSMS)); client_print(id, print_chat,"^x01You are now ^x04Pow Wow Smith."); } case 6:/* Warren Olney */ { StripUserWeapons(id) fm_give_item ( id, "weapon_knife" ) fm_give_item ( id, "weapon_xm1014") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "ammo_buckshot") fm_give_item ( id, "weapon_fiveseven") fm_give_item ( id, "ammo_57mm") fm_give_item ( id, "ammo_57mm") fm_give_item ( id, "ammo_57mm") fm_give_item ( id, "ammo_57mm")
fm_set_user_armor( id, get_pcvar_num(gCvarWOarmor)); fm_set_user_health( id, get_pcvar_num(gCvarWOhealth)); fm_set_user_maxspeed(id, get_pcvar_float(gCvarWOMS)); client_print(id, print_chat,"^x01You are now ^x04Warren Olney."); } case 7:/* Charlie Nader */ { StripUserWeapons(id) fm_give_item ( id, "weapon_knife") fm_give_item ( id, "weapon_glock18") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "ammo_9mm") fm_give_item ( id, "weapon_flashbang" ) fm_give_item ( id, "weapon_flashbang" ) fm_give_item ( id, "weapon_hegrenade" ) fm_give_item ( id, "weapon_smokegrenade" ) fm_set_user_maxspeed ( id, get_pcvar_float(gCvarNaderMS)); client_print(id, print_chat,"^x01You are now ^x04Charlie Nader."); } case 8:/* Chilli NoSee */ { StripUserWeapons(id) fm_give_item ( id, "weapon_knife" ) fm_set_user_rendering(id,kRenderFxGlowShell,0,0, 0,kRenderTransAlpha,get_pcvar_num(gCvarNoSeeInvisible)); set_user_footsteps ( id, get_pcvar_num(gCvarNoSeeFS)); fm_set_user_health ( id, get_pcvar_num(gCvarNoSeeHealth)) client_print(id, print_chat,"^x01You are now ^x04Chilli NoSee."); } } return 0; }
////////////////////////////////////////// ///////* Game Description *///// //////////////////////////////////////////
public fw_GameDesc() { if(get_pcvar_num(g_Enable) == 0) return FMRES_IGNORED;
new gamename[32]; get_pcvar_string(g_GameName, gamename, 31); forward_return(FMV_STRING, gamename);
return FMRES_SUPERCEDE; }
////////////////////////////////////////// ///////* Hud Message *///// //////////////////////////////////////////
public mod_ihelp() { if(get_pcvar_num(g_Hudhelp) == 1) { set_hudmessage(255,255,255,0.75,0.05,0, 1.0, 1.0, 0.1, 0.2, 13); show_hudmessage(0, "This server is running Western Mod 1.0 by TitANious and One^nType /help to know more!"); } return PLUGIN_CONTINUE; }
////////////////////////////////////////// ///////* MOTD Help *///////// //////////////////////////////////////////
public help_motd(id) { const SIZE = 1024; new msg[SIZE+1],len = 0; len += formatex(msg[len], SIZE - len, "<html><body style=^"background-color:black;color:white;font-size:16^""); len += formatex(msg[len], SIZE - len, "Choose a hero<br>"); len += formatex(msg[len], SIZE - len, "Lucky Luke:<br>"); len += formatex(msg[len], SIZE - len, "He have a AWP, DEgle and faster run speed.<br>"); len += formatex(msg[len], SIZE - len, "Billy the Kid:<br>"); len += formatex(msg[len], SIZE - len, "He have a g3sg1 a p228 and lower gravity<br>"); len += formatex(msg[len], SIZE - len, "Clint Eastwood:<br>"); len += formatex(msg[len], SIZE - len, "He got a sg550, dual elites and more armor<br>"); len += formatex(msg[len], SIZE - len, "Johnny Thunder:<br>"); len += formatex(msg[len], SIZE - len, "He have a scout, a glock18 and more health<br>"); len += formatex(msg[len], SIZE - len, "Pow Wow Smith<br>"); len += formatex(msg[len], SIZE - len, "He have a m3, a usp, more health, more armor, but lower speed<br>"); len += formatex(msg[len], SIZE - len, "Warren Olney<br>"); len += formatex(msg[len], SIZE - len, "He have a xm1014, a fiveseven, more health, more armor, but lower speed<br>"); len += formatex(msg[len], SIZE - len, "Charlie Nader<br>"); len += formatex(msg[len], SIZE - len, "He got a glock18, all nades and faster speed <br>"); len += formatex(msg[len], SIZE - len, "Chilli NoSee<br>"); len += formatex(msg[len], SIZE - len, "He have no footsteps, faster runspeed and you can nearly not see him, a perfect assassin<br>"); len += formatex(msg[len], SIZE - len, "</body></html>");
show_motd(id, msg, "Western Mod Help"); return PLUGIN_CONTINUE; }
////////////////////////////////////////////// ///////* Stock for color_print *//// //////////////////////////////////////////////
stock color_print(id, const message[], {Float,Sql,Result,_}:...) { new Buffer[128],Buffer2[128]; new players[32], index, num, i;
formatex(Buffer2, sizeof Buffer2 - 1, "%s",message); vformat(Buffer, sizeof Buffer - 1, Buffer2, 3); get_players(players, num,"c"); if(id) { message_begin(MSG_ONE_UNRELIABLE, g_Text, _, id); write_byte(id); write_string(Buffer); message_end(); } else { for(i = 0; i < num;i++) { index = players[i];
if(!is_user_connected(index)) continue;
message_begin(MSG_ONE_UNRELIABLE, g_Text, _, index); write_byte(index); write_string(Buffer); message_end(); } } }
__________________
I dislike this.
"A sneeze never comes alone!" <-- Important to remember.
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