Raised This Month: $ Target: $400
 0% 

[clarified] Flashlight efficiency


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 05-07-2009 , 15:42   [clarified] Flashlight efficiency
Reply With Quote #1

How would be best... to use a TE_DLIGHT in prethink and update it's origin... or to make an entity that has the EF_DIMLIGHT effect and just update it-s origin... don't know how would that look but I'll do it if it's better than the TE_DLIGHT ... I'm talking about lag issues, all players will be using flashlights and I need the most efficiency I can get :}
__________________
Hunter-Digital is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:30.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode