But the problem is that i did ADMIN_MENU in clcmd, but its still for players...
PHP Code:
#include <amxmodx>
#include <fakemeta_util>
#define PLUGIN "WeaponMenu"
#define AUTHOR "GameFreak"
#define VERSION "1.0"
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
register_clcmd( "say /weapon", "WeaponMenu", ADMIN_MENU, "Show WeaponMenu");
register_clcmd( "say /weapons", "WeaponMenu", ADMIN_MENU, "Show WeaponMenu");
register_concmd( "weapon_menu", "WeaponMenu", ADMIN_MENU, "Show WeaponMenu");
}
public WeaponMenu(id)
{
new menu = menu_create("\yAdmin Weapon Menu:", "menu_handler");
menu_additem(menu, "Primary Weapons", "1", 0);
menu_additem(menu, "Secondary Weapons", "2", 0);
menu_additem(menu, "Grenades", "3", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
PrimaryMenu(id);
}
case 2:
{
SecondaryMenu(id);
}
case 3:
{
GrenadeMenu(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public PrimaryMenu(id){
new menu = menu_create("\yPrimary Weapons:", "submenu_handler")
menu_additem(menu, "M4A1", "1", 0);
menu_additem(menu, "AK-47", "2", 0);
menu_additem(menu, "AUG", "3", 0);
menu_additem(menu, "KRIEG", "4", 0);
menu_additem(menu, "GALIL", "5", 0);
menu_additem(menu, "FAMAS", "6", 0);
menu_additem(menu, "RAMBO", "7", 0);
menu_additem(menu, "MP5-NAVY", "8", 0);
menu_additem(menu, "AUTO SHOTGUN", "9", 0);
menu_additem(menu, "PUMP SHOTGUN", "10", 0);
menu_additem(menu, "P90", "11", 0);
menu_additem(menu, "SG550", "12", 0);
menu_additem(menu, "G3SG1", "13", 0);
menu_additem(menu, "AWP", "14", 0);
menu_additem(menu, "SCOUT", "15", 0);
menu_additem(menu, "UMP45", "16", 0);
menu_additem(menu, "MAC-10", "17", 0);
menu_additem(menu, "TMP", "18", 0);
menu_additem(menu, "\rALL WEAPONS", "19", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public submenu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
if( is_user_connected(id) )
WeaponMenu(id);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
fm_give_item(id, "weapon_m4a1");
}
case 2:
{
fm_give_item(id, "weapon_ak47");
}
case 3:
{
fm_give_item(id, "weapon_aug");
}
case 4:
{
fm_give_item(id, "weapon_sg552");
}
case 5:
{
fm_give_item(id, "weapon_galil");
}
case 6:
{
fm_give_item(id, "weapon_famas");
}
case 7:
{
fm_give_item(id, "weapon_m249");
}
case 8:
{
fm_give_item(id, "weapon_mp5navy");
}
case 9:
{
fm_give_item(id, "weapon_xm1014");
}
case 10:
{
fm_give_item(id, "weapon_m3");
}
case 11:
{
fm_give_item(id, "weapon_p90");
}
case 12:
{
fm_give_item(id, "weapon_sg550");
}
case 13:
{
fm_give_item(id, "weapon_g3sg1");
}
case 14:
{
fm_give_item(id, "weapon_awp");
}
case 15:
{
fm_give_item(id, "weapon_scout");
}
case 16:
{
fm_give_item(id, "weapon_ump45");
}
case 17:
{
fm_give_item(id, "weapon_mac10");
}
case 18:
{
fm_give_item(id, "weapon_tmp");
}
case 19:
{
fm_give_item(id, "weapon_m4a1");
fm_give_item(id, "weapon_ak47");
fm_give_item(id, "weapon_aug");
fm_give_item(id, "weapon_sg552");
fm_give_item(id, "weapon_galil");
fm_give_item(id, "weapon_famas");
fm_give_item(id, "weapon_m249");
fm_give_item(id, "weapon_mp5navy");
fm_give_item(id, "weapon_xm1014");
fm_give_item(id, "weapon_m3");
fm_give_item(id, "weapon_sg550");
fm_give_item(id, "weapon_g3sg1");
fm_give_item(id, "weapon_awp");
fm_give_item(id, "weapon_scout");
fm_give_item(id, "weapon_tmp");
fm_give_item(id, "weapon_ump45");
fm_give_item(id, "weapon_mac10");
fm_give_item(id, "weapon_p90");
}
}
menu_destroy(menu);
WeaponMenu(id);
return PLUGIN_HANDLED;
}
public GrenadeMenu(id){
new menu2 = menu_create("\yGrenades:", "submenu2_handler")
menu_additem(menu2, "He Grenade", "1", 0);
menu_additem(menu2, "Smoke Grenade", "2", 0);
menu_additem(menu2, "FlashBang \d(2)", "3", 0);
menu_additem(menu2, "\rAll Grenades", "4", 0);
menu_setprop(menu2, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu2, 0);
}
public submenu2_handler(id, menu2, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu2);
if( is_user_connected(id) )
WeaponMenu(id);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu2, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
fm_give_item(id, "weapon_hegrenade");
}
case 2:
{
fm_give_item(id, "weapon_smokegrenade");
}
case 3:
{
fm_give_item(id, "weapon_flashbang"),
fm_give_item(id, "weapon_flashbang");
}
case 4:
{
fm_give_item(id, "weapon_hegrenade"),
fm_give_item(id, "weapon_smokegrenade"),
fm_give_item(id, "weapon_flashbang"),
fm_give_item(id, "weapon_flashbang");
}
}
menu_destroy(menu2);
WeaponMenu(id);
return PLUGIN_HANDLED;
}
public SecondaryMenu(id){
new menu3 = menu_create("\yPrimary Weapons:", "submenu3_handler")
menu_additem(menu3, "DEAGLE", "1", 0);
menu_additem(menu3, "USP", "2", 0);
menu_additem(menu3, "GLOCK18", "3", 0);
menu_additem(menu3, "COMPACT", "4", 0);
menu_additem(menu3, "DUAL ELITES", "5", 0);
menu_additem(menu3, "FIVESEVEN", "6", 0);
menu_additem(menu3, "\r ALL PISTOLS", "7", 0);
menu_setprop(menu3, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu3, 0);
}
public submenu3_handler(id, menu3, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu3);
if( is_user_connected(id) )
WeaponMenu(id);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu3, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
fm_give_item(id, "weapon_deagle");
}
case 2:
{
fm_give_item(id, "weapon_usp");
}
case 3:
{
fm_give_item(id, "weapon_glock18");
}
case 4:
{
fm_give_item(id, "weapon_p228");
}
case 5:
{
fm_give_item(id, "weapon_elite");
}
case 6:
{
fm_give_item(id, "weapon_fiveseven");
}
case 7:
{
fm_give_item(id, "weapon_deagle"),
fm_give_item(id, "weapon_usp"),
fm_give_item(id, "weapon_glock18"),
fm_give_item(id, "weapon_p228"),
fm_give_item(id, "weapon_elite"),
fm_give_item(id, "weapon_fiveseven");
}
}
menu_destroy(menu3);
WeaponMenu(id);
return PLUGIN_HANDLED;
}