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[CSS/CSGO] MultiPlayer Bunny Hops: Source [v1.0.0.4 / Jan 20, 2012]


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Author
DaFox
Senior Member
Join Date: Mar 2005
Plugin ID:
842
Plugin Version:
1.0.0.4
Plugin Category:
Technical/Development
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
    71 
    Plugin Description:
    Allows players to jump on bhop maps, without the blocks being triggered but push the player off if they fail to bhop
    Old 04-18-2009 , 16:42   [CSS/CSGO] MultiPlayer Bunny Hops: Source [v1.0.0.4 / Jan 20, 2012]
    Reply With Quote #1

    MultiPlayer Bunny Hops: Source
    Version 1.0.0.4
    by DaFox & petsku

    Introduction:
    This is a Counter-Strike: Source plugin which allows players to jump across sections of bhops without the blocks being triggered. The blocks stay in place all the time making it much more suitable for multiplayer. If a player tries to stand on or jump on a block twice, then they are teleported off to the same destination that they would be had the plugin not been enabled.

    SourceMod 1.4.1+ is REQUIRED
    SDK Hooks 2.1+ is REQUIRED

    Commands:
    mpbhops_enable <1|0> Enables/Disables the plugin.
    mpbhops_color <0|1> Marks the hooked blocks with a splash of color

    Change Log:
    Key (A added | R removed | C changed | F fixed)


    1.0.0.0 (April 18, 2009)
    A: Initial Release

    1.0.0.1 (April 18, 2009)
    F: Fixed a minor button bhop detection flaw

    1.0.0.2 (July 20, 2009)
    R: mpbhops.gamedata is no longer used, plugin now relies on hooker.gamedata. (included in zip)
    C: Slightly modified the method used to associate teleporters with bhop blocks.

    1.0.0.3 (Feb 9, 2010)
    C: Switched to SDK Hooks (SDK Hooks 1.3 for SM 1.3 included in the package below)

    1.0.0.4 (Jan 20, 2012)
    F: Plugin not always enabling itself on the first map.
    F: Plugin always re-enabling itself on map change.
    C: Recompiled with SDKHooks 2.1

    Credits:
    Ian (Juan) Cammarata
    #sourcemod

    Get zipcore's update for CS:GO!

    Check out unbiased george's update which fixes bhop_monster_jam.
    Attached Files
    File Type: smx mpbhops.smx (12.8 KB, 7683 views)
    File Type: sp Get Plugin or Get Source (mpbhops.sp - 4361 views - 14.3 KB)

    Last edited by DaFox; 02-27-2014 at 11:24.
    DaFox is offline
    p3tsin
    Senior Member
    Join Date: Sep 2005
    Location: Finland
    Old 04-18-2009 , 16:43   Re: [CSS] MultiPlayer Bunny Hops [v1.0.0.0 Apr 18, 09]
    Reply With Quote #2

    Yayness!

    (post reserved for future use)
    __________________
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    p3tsin is offline
    tigerox
    AlliedModders Donor
    Join Date: Oct 2008
    Location: Canada
    Old 04-25-2009 , 21:48   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #3

    Crash on server start.

    Doesn't seem to run.
    tigerox is offline
    DaFox
    Senior Member
    Join Date: Mar 2005
    Old 04-26-2009 , 13:48   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #4

    Hey tigerox, What OS are you running, and what other server plugins do you have? Do you have anything in your error logs?

    This has been quite rigorously tested on a number of different servers and we haven't been able to get any crash what so ever.

    Last edited by DaFox; 03-29-2012 at 11:04. Reason: Google needs to link mpbhops to this.
    DaFox is offline
    tigerox
    AlliedModders Donor
    Join Date: Oct 2008
    Location: Canada
    Old 04-26-2009 , 15:01   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #5

    CentOS 32bit

    SM 1.2.0
    MM 1.7.1

    Code:
    01 "Admin File Reader" (1.2.0) by AlliedModders LLC
             02 "Admin Help" (1.2.0) by AlliedModders LLC
             03 "Admin Menu" (1.2.0) by AlliedModders LLC
             04 "Advertisements" (0.5.5) by Tsunami
             05 "Anti-Flood" (1.2.0) by AlliedModders LLC
             06 "Basic Chat" (1.2.0) by AlliedModders LLC
             07 "Basic Comm Control" (1.2.0) by AlliedModders LLC
             08 "Basic Commands" (1.2.0) by AlliedModders LLC
             09 "Basic Info Triggers" (1.2.0) by AlliedModders LLC
             10 "Basic Votes" (1.2.0) by AlliedModders LLC
             11 "Client Preferences" (1.2.0) by AlliedModders LLC
             12 "Fun Commands" (1.2.0) by AlliedModders LLC
             13 "Fun Votes" (1.2.0) by AlliedModders LLC
             14 "HLstatsX CE Ingame Plugin" (1.5.4) by psychonic
             15 "High Ping Kicker - Lite Edition" (1.0.0.1) by Liam
             16 "Kigen's Anti-Cheat" (1.1.8) by Kigen
             17 "MapChooser" (1.1.0) by AlliedModders LLC
             18 "Anti-Micspam" (0.3) by Ryan "FLOOR_MASTER" Mannion
             19 "Nextmap" (1.2.0) by AlliedModders LLC
             20 "Player Commands" (1.2.0) by AlliedModders LLC
             21 "Quake Sounds" (1.8) by dalto
             22 "AutoRestart" (1.2) by MikeJS
             23 "Sound Commands" (1.2.0) by AlliedModders LLC
             24 "SourceBans" (1.4.2) by InterWave Studios Development Team
             25 "Spray Tracer" (5.8) by Nican132, CptMoore, Lebson506th
             26 "TeamSwitch" (1.3) by MistaGee
             27 "HLX CE Weapon Logging" (1.5.4) by psychonic
    Code:
    Attempted to create unknown entity type multi_manager!
    ./srcds_run: line 344: 27078 Segmentation fault      $HL_CMD

    Last edited by tigerox; 04-26-2009 at 15:04.
    tigerox is offline
    p3tsin
    Senior Member
    Join Date: Sep 2005
    Location: Finland
    Old 04-27-2009 , 10:26   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #6

    Quote:
    Originally Posted by tigerox View Post
    Code:
    Attempted to create unknown entity type multi_manager!
    ./srcds_run: line 344: 27078 Segmentation fault      $HL_CMD
    Its caused by Hooker, not the plugin. The extension crashes the server if the map has invalid entities, multi_manager in this case.

    All you can basically do is fix the flaw in Hooker and rebuild it yourself, fix the map(s) with invalid entities, or just play other maps.
    __________________
    plop

    Last edited by p3tsin; 04-27-2009 at 10:29.
    p3tsin is offline
    tigerox
    AlliedModders Donor
    Join Date: Oct 2008
    Location: Canada
    Old 04-27-2009 , 10:38   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #7

    thanks.
    tigerox is offline
    DaFox
    Senior Member
    Join Date: Mar 2005
    Old 04-27-2009 , 11:39   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #8

    Yeah, that Is still odd though, as Aoki's test server has over 100 bhop maps now.

    What map(s) were you trying it on that has a multi_manager entity? Sounds like a map that was ported from GoldSrc (CS1.6).
    DaFox is offline
    DaFox
    Senior Member
    Join Date: Mar 2005
    Old 07-20-2009 , 18:09   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.1 Apr 18, 09]
    Reply With Quote #9

    Updated to 1.0.0.2

    Last edited by DaFox; 07-21-2009 at 17:11.
    DaFox is offline
    exvel
    SourceMod Donor
    Join Date: Jun 2006
    Location: Russia
    Old 07-21-2009 , 17:12   Re: [CSS] MultiPlayer Bunny Hops: Source [v1.0.0.2 Jul 20, 09]
    Reply With Quote #10

    If you are only using Touch hook then you could use Dukehacks instead of buged Hooker.

    And of course, this is a great plugin.
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