Raised This Month: $32 Target: $400
 8% 

Sniper Skill Bonus v1.1


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Exolent[jNr] (178)
biscuit628
Senior Member
Join Date: Jun 2007
Location: 香港HongKong
Old 04-23-2009 , 13:05   Sniper Skill Bonus v1.1
Reply With Quote #1

Sniper Skill Bonus v1.1

Description:
Hello,this is my second plugin
when player using the sniper skill kill someone, he will get bonus
Zoomless = No zoom
Fastshot = i don't know how to explain,here is a youtube video

Cvars:



ssb_on <0/1>
  • (Plugin on/off,Default:1)
ssb_fastshot <Num>
  • (fastshot bonus,Default000)
ssb_zoomless <Num>
  • (zoomless bonus,Default:5000)
Changelog:
v1.1 - thank Exolent[jNr] fix my code, remove some useless script
v1.0 - Start
Attached Files
File Type: sma Get Plugin or Get Source (Sniper_Skill_bonus.sma - 4565 views - 2.3 KB)
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My Plugins

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Sniper Skill bonus
-------------------------
Sorry for my poor English!

Last edited by biscuit628; 04-25-2009 at 19:11. Reason: fix my poor english
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YamiKaitou
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Join Date: Apr 2006
Location: Texas
Old 04-23-2009 , 13:16   Re: Sniper Skill Bonus v1.0
Reply With Quote #2

Quote:
Originally Posted by biscuit628 View Post
Commands:
They're called cvars, not commands. lol
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 04-23-2009 , 13:31   Re: Sniper Skill Bonus v1.0
Reply With Quote #3

Yea thats nice! Good job!
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biscuit628
Senior Member
Join Date: Jun 2007
Location: 香港HongKong
Old 04-23-2009 , 15:00   Re: Sniper Skill Bonus v1.0
Reply With Quote #4

Quote:
Originally Posted by YamiKaitou View Post
They're called cvars, not commands. lol
ok i edited
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 04-23-2009 , 15:46   Re: Sniper Skill Bonus v1.0
Reply With Quote #5

1. static vname[32], kname[32], msg[256]

Create those variables inside of the ham_killed() function since they are only used there.


2. fw_prethink():

Cache the values that are retrieved more than once.
Also, you don't need a conditional to check true/false.
PHP Code:
g_Zoomless[id] = ( pevidpev_button ) & IN_ATTACK && ( wpn == CSW_AWP || wpn == CSW_SCOUT ) && cs_get_user_zoomid ) == CS_SET_NO_ZOOM ) ? true false;    
g_fastshot[id] = ( pevidpev_button ) & IN_ATTACK && pevidpev_button ) & IN_ATTACK2 && ( wpn == CSW_AWP || wpn == CSW_SCOUT ) && cs_get_user_zoomid ) == CS_SET_FIRST_ZOOM) ? true false

PHP Code:
new button pevidpev_button );
new 
zoom cs_get_user_zoomid );

g_Zoomless[id] = ( button IN_ATTACK && ( wpn == CSW_AWP || wpn == CSW_SCOUT ) && zoom == CS_SET_NO_ZOOM );    
g_fastshot[id] = ( button IN_ATTACK && button IN_ATTACK2 && ( wpn == CSW_AWP || wpn == CSW_SCOUT ) && zoom == CS_SET_FIRST_ZOOM); 


3. cs_set_user_money(killer,cs_get_user_money(ki ller)+bonus);

You need to force the range of the money to 0-16000
PHP Code:
cs_set_user_money(killer,clamp(cs_get_user_money(killer)+bonus016000)); 


4. get_user_msgid("SayText")

Create a global variable and set it to this inside plugin_init() and then use that variable in message_begin().
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Quote:
Originally Posted by xPaw View Post
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biscuit628
Senior Member
Join Date: Jun 2007
Location: 香港HongKong
Old 04-23-2009 , 16:19   Re: Sniper Skill Bonus v1.0
Reply With Quote #6

Quote:
Originally Posted by Exolent[jNr] View Post
1. static vname[32], kname[32], msg[256]

Create those variables inside of the ham_killed() function since they are only used there.
....
Thank you so much, update version 1.1
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 04-23-2009 , 16:22   Re: Sniper Skill Bonus v1.1
Reply With Quote #7

1 more thing I forgot to point out:
The message length for a SayText message is maxed at 191, so it should be msg[192].
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Quote:
Originally Posted by xPaw View Post
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TitANious
Veteran Member
Join Date: Feb 2009
Location: Denmark
Old 04-23-2009 , 16:26   Re: Sniper Skill Bonus v1.1
Reply With Quote #8

I dont think it got so much, just for 1 msg But all can happen
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biscuit628
Senior Member
Join Date: Jun 2007
Location: 香港HongKong
Old 04-23-2009 , 16:30   Re: Sniper Skill Bonus v1.1
Reply With Quote #9

Quote:
Originally Posted by Exolent[jNr] View Post
1 more thing I forgot to point out:
The message length for a SayText message is maxed at 191, so it should be msg[192].
thank,
I fix that now, version still 1.1
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A.B.
Member
Join Date: Nov 2009
Old 12-07-2009 , 05:52   Re: Sniper Skill Bonus v1.1
Reply With Quote #10

Quick scope bonus, I like it.
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