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Fix broken steam messages v1.2


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Plugin Info:     Modification:   Counter-Strike        Category:   Event Related        Approver:   SniperBeamer (61)
willyumyum
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Join Date: Mar 2004
Old 04-05-2004 , 11:23   Fix broken steam messages v1.2
Reply With Quote #1

Fix Steam %s madness
version 1.2
This plugin is meant to modify the messages that steam has messed up. Examples are:

%s has dropped the bomb.
%s seconds have passed. You cannot buy anything now!
Round will restart in %s seconds.

I don't know about you, but i was tired of always seeing %s appear instead of what is supposed to, so I created this plugin that catches those messages and outputs the proper messages

Enjoy

Please report any additions you think need to go in here, or bugs that you find..

UPLOADED NEW VERSION WITH SMALL FIXES ( v1.2 )

~will
Attached Files
File Type: sma Get Plugin or Get Source (steam_msg_fix.sma - 3102 views - 2.0 KB)
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knekter
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Join Date: Mar 2004
Location: PA
Old 04-06-2004 , 11:52   nice
Reply With Quote #2

Ive been looking for this, great job
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[BioMaN]**neogun**
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Old 04-06-2004 , 12:17  
Reply With Quote #3

thx a lot for this fix
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willyumyum
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Join Date: Mar 2004
Old 04-09-2004 , 17:58  
Reply With Quote #4

working on a small fix for bomb drops - the event is proving to be a bit annoying....
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BigBaller
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Join Date: Mar 2004
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Old 04-09-2004 , 19:20  
Reply With Quote #5

I never really noticed this problem, but I guess this will be helpful until STEAM fixes it themselfs
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willyumyum
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Join Date: Mar 2004
Old 04-10-2004 , 19:03  
Reply With Quote #6

Quote:
Originally Posted by BigBaller
I never really noticed this problem, but I guess this will be helpful until STEAM fixes it themselfs
Yeah, it's not something all that noticeable if you're not looking for it and/or little thing don't annoy you...

V1.2 release btw fixed the bomb drop bug, and added catching for unavailable alias buying
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shadow
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Join Date: Apr 2004
Old 04-15-2004 , 15:01  
Reply With Quote #7

Hi,

great plugin..

Some addition:

Code:
register_event( "TextMsg", "stPickedupBomb", "b", "2&Game_bomb_pickup"  );

Code:
public stPickedupBomb( ) {     new szName[32];     read_data( 3, szName, 32 );     client_print( 0, print_center, "%s picked up the bomb", szName );     return PLUGIN_CONTINUE; }

cu

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willyumyum
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Join Date: Mar 2004
Old 04-16-2004 , 19:11  
Reply With Quote #8

i don't know that read_data(3) will return the player's name on that one - it would require a log event to inform players when someone picks up the bomb - Reason being, no player's, or item, name is returned for that event, so read_data(3) will return nothing - i think, you'd have to test it to be sure...
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shadow
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Join Date: Apr 2004
Old 04-17-2004 , 13:07  
Reply With Quote #9

after including these lines to your plugin i got that fixed on my server
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-[oG]-InsaNe.
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Old 08-11-2004 , 16:38  
Reply With Quote #10

Does this work for those Stat Hud messages...?

because in my server its like...

"So and so killed %s with AK47"
"%s vs. 2 CT's hope you have a health pack"
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