One of the more frustrating things about administering a L4D server is getting people to join your server. I
never have the privilege of people joining my server from a lobby unless I host the lobby and force it to connect to my server, why this is I don't know.
Fortunately, once people are in my server as soon as someone leaves that persons spot is nearly instantly replaced by someone who quick connected. The caveat, though, is that at the end of every Campaign the users are forcefully disconnected...never to be seen again.
This leads me to my request, I want to keep people in my server as long as possible. The one easy workaround I see is to change the map (to a random campaign) at the end of the campaign before users are forcefully dropped. If possible, it'd be nice if it could show the team scores at the end before changing the map.
I'm not sure how difficult this would be to implement, I'm a programmer myself but my time is short working on various other projects. If someone could do this it would be greatly appreciated, thanks