PHP Code:
#include <amxmodx>
#include <hamsandwich>
enum Level
{
Level0,
Level1,
Level2,
Level3
}
new g_enabled, money, Level:PlayerLevels[33], g_MsgSync2;
new Float:LevelDamageMultiplier[Level] = {_:1.0,_:1.5,_:2.0,_:2.5}
public plugin_init()
{
register_plugin("Damage by the amount of money", "1.3", "alan_el_more")
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
register_event("Money", "Event_Money", "b")
g_enabled = register_cvar("amx_dmg_money", "1", FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY)
g_MsgSync2 = CreateHudSyncObj()
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type)
{
SetHamParamFloat(4, damage * LevelDamageMultiplier[PlayerLevels[attacker]])
}
public Event_Money(id)
{
if(get_pcvar_num(g_enabled))
{
new money = read_data(1);
if(money < 5000)
{
PlayerLevels[id] = Level0;
}
else if(money <= 10000)
{
PlayerLevels[id] = Level1;
}
else if(money <= 14000)
{
PlayerLevels[id] = Level2;
}
else
{
PlayerLevels[id] = Level3;
}
}
else
{
PlayerLevels[id] = Level0;
}
}
// Client joins the game
public client_putinserver(id)
{
if(!is_user_alive(id))
return;
set_task(1.0, "ShowHUD", id, _, _, "b")
}
// Show HUD Task
public ShowHUD(taskid)
{
if(PlayerLevels[taskid] = Level1)
{
set_hudmessage(255, 0, 0, 0.02, 0.9, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(taskid, g_MsgSync2, "Your level is : 1")
}
else if(PlayerLevels[taskid] = Level2)
{
set_hudmessage(255, 0, 0, 0.02, 0.9, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(taskid, g_MsgSync2, "Your level is : 2")
}
else if(PlayerLevels[taskid] = Level3)
{
set_hudmessage(255, 0, 0, 0.02, 0.9, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(taskid, g_MsgSync2, "Your level is : 3")
}
else
{
set_hudmessage(255, 0, 0, 0.02, 0.9, 0, 6.0, 1.1, 0.0, 0.0, -1)
ShowSyncHudMsg(taskid, g_MsgSync2, "Your level is : 0")
}
set_task(0.1, "ShowHUD", taskid, _, _, "b")
}