Recently I made a rocket plugin that shoots out a beam, and when it hits a wall or person, it explodes. The problem is its not exactly a rocket launcher, its like a tracer thats think and colored, and goes at the speed of light. I just used write_byte for TE_BEAM..... and TE_EXPLOSION. I want to learn how to use entitys and vecs so it will slow down using velocity I presume and the ptouch command to see when it hits. Obviosly I would need a balst radius too. Does anyone know any tutorials out there that teach how to use these commands, or can I jsut get some help from you guys? Plz help!