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client_putinserver and client_authorised order


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danielkza
AMX Mod X Plugin Approver
Join Date: May 2007
Location: São Paulo - Brasil
Old 04-10-2009 , 02:01   Re: client_putinserver and client_authorised order
Reply With Quote #1

I remind reading the calling order is not guaranteed by the engine. A simple way is to hook both functions, and check if a flag was already set on one of them, like this:

Code:
new g_iConnectCheck[33]
public client_putinserver(id)
{
    if(!(g_iConnectCheck[id] ^= 1))
        client_ingame(id)
}

public client_authorized(id)
{
    if(!(g_iConnectCheck[id] ^= 1))  
        client_ingame(id)
}

public client_disconnect(id)
{
    g_iConnectCheck[id] = 0
}
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