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Changing w_hegrenade model


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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 04-09-2009 , 16:18   Re: Changing w_hegrenade model
Reply With Quote #1

Quote:
Originally Posted by xPaw View Post
PHP Code:
public fw_SetModeliEntityszModel[] ) {
    if( !
pev_validiEntity ) )
        return 
FMRES_IGNORED;
    
    if( 
equalszModel"models/w_hegrenade.mdl" ) ) {
        
engfuncEngFunc_SetModeliEntitymodel_waura_shield );
            
        return 
FMRES_SUPERCEDE;
    }
    
    return 
FMRES_IGNORED;

Fixed.
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naSTR
Veteran Member
Join Date: Dec 2011
Location: Asia, Mongolia
Old 02-06-2012 , 08:01   Re: Changing w_hegrenade model
Reply With Quote #2

Quote:
Originally Posted by ConnorMcLeod View Post
Fixed.
compile error
Code:
engfunc( EngFunc_SetModel, iEntity, model_waura_shield );
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c) 1997-2006 ITB CompuPhase, AMX Mod X Team

Error: Undefined symbol "model_waura_shield" on line 14
Error: Number of arguments does not match definition on line 14

2 Errors.
Could not locate output file C:\Documents and Settings\Administrator\My Documents\zp_hegrenade.amx (compile failed).

can u make it for zombie plague?
if zombie w_hegranade2.mdl
if human w_hegranade3.mdl or back to default model

Last edited by naSTR; 02-06-2012 at 08:19.
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