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particle effects?


  
 
 
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 01-05-2005 , 21:55  
Reply With Quote #2

Take a look at messages used for Half-Life monsters. Attached is const.h from Botman's MonsterMod. I noticed a few "particle" type effects that can be accomplished, but I'm not sure exactly what kind of particle effects the plugin had, so I can't give you a specific message.

Keep in mind that these are all temp entities, so you would use them as following:
Code:
message_begin(MSG_BROADCAST,SVC_TEMPENTITY); write_byte(TE_NAMEHERE); // make sure to define it // ... all the other bytes and coords and things here message_end();
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