Quote:
Originally Posted by .Owyn.
so if i return supercode will this block the voice?
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Where I put the comment, just add this code:
Code:
engfunc(EngFunc_SetClientListening, receiver, sender, 0);
return FMRES_SUPERCEDE;
Quote:
Originally Posted by .Owyn.
ps - if i set_speak to muted when player connect, will it stay whole game on server and he won't be able to use mic ?
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Correct. It will not change unless another plugin changes it.
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