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TakeDamage & trigger_hurt problem


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ILUSION
Senior Member
Join Date: Oct 2006
Location: Argentina
Old 04-06-2009 , 16:13   Re: TakeDamage & trigger_hurt problem
Reply With Quote #1

Quote:
Originally Posted by IneedHelp
You can try to check if there's a touch between the player and the trigger_hurt, and then kill the player, else, set him godmode, or check the dmg_bits (if dmg_fall then kill them?)
How?

This method is effective, but I have that bug -_-

If I set the pcvar cvar_godmode to 0 the trigger_hurt works fine.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 04-06-2009 , 16:22   Re: TakeDamage & trigger_hurt problem
Reply With Quote #2

What you exactly want to do ?
Prevent players to shoot other players and let every other damage ?
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