Raised This Month: $ Target: $400
 0% 

Evaluate string as amxx code


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
PlayingTalking
Junior Member
Join Date: Apr 2007
Old 04-05-2009 , 11:33   Re: Evaluate string as amxx code
Reply With Quote #1

Quote:
Originally Posted by fysiks View Post
Why would you do that?
4 example:
i have 32 players and want to give them different sets of items and abilities. each set is not predefined and is genererated online depending on several triggers.
of course i can devide all of the sets into single operators and write procedures for each of them. but this is more complex. and each time i imagine new set i have to write new procedures and recompile plugin

i know that plugins must be compiled first and thus "amx_eval" is almost impossible.

but what if smb knows a module or libruary or smth else, that can help me
PlayingTalking is offline
ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 04-05-2009 , 11:54   Re: Evaluate string as amxx code
Reply With Quote #2

Do you know cvars exist ?
__________________
- tired and retired -

- my plugins -
ConnorMcLeod is offline
PlayingTalking
Junior Member
Join Date: Apr 2007
Old 04-05-2009 , 12:51   Re: Evaluate string as amxx code
Reply With Quote #3

Quote:
Originally Posted by ConnorMcLeod View Post
Do you know cvars exist ?
how can them help me?
PlayingTalking is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:21.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode