Quote:
Originally Posted by larnk
Would you do me a favor to tell me where I can find the reference about hlds messages?
I have download some hl standard sdk, but I think it's no help to me..
thanks a lot
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Typing 'meta game' in the console will give you a list of messages. I hate to mention it, but you could get more information about any message by using my
Message Logging plugin if you'd like. That's probably the best way to get the information you'd need.
Quote:
Originally Posted by Freecode
maybe it be possible to access client dll of every persons every time a message is send and change its apperance. might need some good hacking
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I don't think that would really be possible. The client DLL is on the client's machine. That's where it must interpret the 0x01-0x04 control codes into colors. The server doesn't have access to the code in the client's DLL. Maybe there's some other hidden function in the server DLL that will deal with colors, but that would take some hack work that I don't have time for right now because I've been trying to do some HL2 stuff. This topic made me investigate it on CSS too. I've been trying see how SayText works in that. The colors don't seem to work the same way and trying to send a SayText keeps cutting off one the characters. But that's besides the point.
Quote:
Originally Posted by XxAvalanchexX
"Location color" refers to Counter-Strike: Condition Zero. When you say something, the location of where you are in the map appears in green next to your name.
I'm probably just getting my hopes up, but will the colors work for client_print, or only the SayText message?
Also, where did you get that information from?
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Yeah I figured as such with the location thing. And I also tried client_print already. Doesn't seem to work. I got the information from cstrike/resource/cstrike_english.txt. I had to pull it out of the GCF file.
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