Float:get_ent_mid_point(Float:sizes_a[3], Float:sizes_b[3]){ new float:mid_point[3]; mid_point[0] = (sizes_a[0] + -1 * sizes_b[0]) : 2; mid_point[1] = (sizes_a[1] + -1 * sizes_b[1]) : 2; mid_point[2] = (sizes_a[2] + -1 * sizes_b[2]) : 2; return mid_point;}