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disable gravity for player (make him hover fly/float)


  
 
 
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 03-24-2009 , 17:09   Re: disable gravity for player (make him float)
Reply With Quote #10

Quote:
Originally Posted by SonicSonedit View Post
am i doing it right?
No.

"ent" is the player that you wan't to make float.
"host" is the player that is having "ent" modified in his/her game.
"player" is a check to show that "ent" and "host" are both players. It's like doing fm_is_ent_classname(ent, "player") && fm_is_ent_classname(host, "player").

Quote:
Originally Posted by SonicSonedit View Post
btw, isn't it simply makes entity walk/ride higher? like func_vehicle?
All that code does is make the player appear to be floating.
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