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Optimizing Plugins: Cache Results on a Larger Scale?


  
 
 
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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 03-20-2009 , 09:05   Re: Optimizing Plugins: Cache Results on a Larger Scale?
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Quote:
In the end, we're dealing with microseconds. How noticeable will this optimization be for the end user?
well... microseconds for one forward... but if the plugin has a couple of forwards like that on each player (that's maximum of 32) ... they eventually turn into seconds and results lag also it's best to optimize them just for the good coding habbits, also on low-end hardware it's quite noticeable
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