Hi
subj:
I have a question about
Ham_CS_Item_CanDrop. Can it force a player to drop a current item (weapon)?
Example: player has m4a1 (active), and i want him to drop it.
And if not so hard, can you show me an example of usage it. I tried
ExecuteHam and
ExecuteHamB, but it doesn't work, because i don't know how to use it.
I read ham_const, but didn't understand well.
Thanks.