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disable worldspawn damage for freezetime


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Owyn
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Join Date: Nov 2007
Old 03-17-2009 , 12:49   disable worldspawn damage for freezetime
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what type is worldspawn dmgbits in ham_takedamage so i can stoop it during freeztime? cuz sometimes it kills players with it on spawn
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-17-2009 , 14:03   Re: disable worldspawn damage for freezetime
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Killed during the freezetime ? You should have a plugin or something in the map which kills the player, I don't know. Probably DMG_GENERIC but more informations about that would be needed.
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Owyn
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Join Date: Nov 2007
Old 03-17-2009 , 14:07   Re: disable worldspawn damage for freezetime
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ye, few players on de_rats_1337 may be killed, in console it says killed by worldspawn, but sometimes on same map it just throws players with force on ground in spawnpoints on appear so they loose some health
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Emp`
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Join Date: Aug 2005
Location: Decapod 10
Old 03-17-2009 , 14:14   Re: disable worldspawn damage for freezetime
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Quote:
Originally Posted by arkshine View Post
Killed during the freezetime ? You should have a plugin or something in the map which kills the player, I don't know. Probably DMG_GENERIC but more informations about that would be needed.
It's when there aren't enough spawn points for everyone.
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Arkshine
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Join Date: Oct 2005
Old 03-17-2009 , 14:20   Re: disable worldspawn damage for freezetime
Reply With Quote #5

Ah that. Well, you have to add more spaws .Owyn. so. ^^
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MeRcyLeZZ
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Join Date: Dec 2007
Old 03-17-2009 , 14:27   Re: disable worldspawn damage for freezetime
Reply With Quote #6

It also happens when the spawns are too close to each other.

In ZP I added a feature that checks whether the player is alive 2 secs after respawning. If the check returns false, he probably died because of this worldspawn kill bug, so he is respawned again.

I'm looking forward to a "better" method though...
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Emp`
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Join Date: Aug 2005
Location: Decapod 10
Old 03-17-2009 , 14:28   Re: disable worldspawn damage for freezetime
Reply With Quote #7

Quote:
Originally Posted by MeRcyLeZZ View Post
I'm looking forward to a "better" method though...
Add/create more spawns?
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