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Possible to detect when player closes MOTD (connect motd)


  
 
 
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Dores
Veteran Member
Join Date: Jun 2008
Location: You really don't wanna k
Old 03-16-2009 , 18:28   Re: Possible to detect when player closes MOTD (connect motd)
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Well, I guess you can set a global var for the player that approves that he's currently looking at the connect MOTD(you should set that var on client_connect) and when he uses +attack or +jump then he probably closed it, so just change his var's value, but he can also use the mouse to close it and I don't know if you can hook none playing players' buttons.
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