Raised This Month: $ Target: $400
 0% 

Subplugin Submission [ADDON] 50% Nemesis vs 50% Survivors


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Speed!
BANNED
Join Date: Jan 2009
Old 03-07-2009 , 18:41   Re: 50% Nemesis - 50% Survivors
Reply With Quote #1

Quote:
However I'd like to hear all those other suggestions you may have to improve the plugin.
Actually this improvements, aren't possible to change with a sub plugin, but... here they are

OK, At least at my server, with EF_BRIGHTLIGH it happend 1 of these two things. -Damn it, im talkin' english instead of spanish, while we are both argentinian-. :\ Ok, so go on,
1- The bright dissapeared, oftenly (dunno if that was because of low fps, bandwidth, never looked much at it)
2- The ping went up for all players.

I changed to TE_DLIGHT with 0.1 set_task and everything went right.

Then, I dunno about newly changes of ZP, since im usin' my ZP Based on 4.1, I know that you redid the changin' models function, but i tell you what i have done in my case (4.1).
I made zombieme and humanme functions, in order that i could set a parameter for delaying model change (like zombieme(index, 0, 1, 1) that wasnt possible up to date.), and added some fancy effects like an "intro" for my mode, like an screen fade turnin' black and with some annoyng messages like "The final day has come", and while this happend, models where being changed, in order to when the mode started, everythin' was perfect. More fancy effects blah blah.

Then, I changed some things in ham_takedam for reducin' lag on this mode, since loooots of bullets are shot per second (and evenctually, my survivors arent usin' a M249, if not, dual mp5 where i set fire rate to 2X)



Takin' away the part of optimizations, I think that the Auto HP should be also adapted, at least, i did, since Nemesis HP where TOOOO HIGH and survivors HP TOOOO LOW.


Some final words in spanish (dont care about this, is hasn't got anything to do with this)

Y we, por esas bldeces y algunas mas me andan tratando de robar todos los plugins, que loco... Me hace recordar a el plugin Zombie Infection...

Last edited by Speed!; 03-07-2009 at 18:51. Reason: grammal error, dont care
Speed! is offline
fezh
Veteran Member
Join Date: Dec 2008
Location: BANNED
Old 03-11-2009 , 18:18   Re: 50% Nemesis - 50% Survivors
Reply With Quote #2

Pretty good
__________________
"There is no knowledge, that is not power"
fezh is offline
[Axon]Nigga
Junior Member
Join Date: Dec 2008
Old 03-15-2009 , 09:35   Re: 50% Nemesis - 50% Survivors
Reply With Quote #3

Weird o.o.Im using ZP 4.3 Beta 2 and...
2 Survivors vs all nemesis -.-"
Bug or me o.O?
[Axon]Nigga is offline
RaiN3772
New Member
Join Date: Jan 2016
Old 06-26-2017 , 15:39   Re: [ADDON] 50% Nemesis vs 50% Survivors
Reply With Quote #4

Hello, how do i exactly install this plugin? i locally compiled it, then put it in plugins and then copied the name in plugins-zplague.ini

my server is running 4.3

Please help!
__________________
RaiN3772 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:29.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode