Oh, sry about the bump
the code... it's pretty obvious

I just explained what I have...
ok let me explain in code;
this is when I can only see my model (with third person view) but noone else can:
Code:
ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
engfunc(EngFunc_SetModel, ent, MODEL)
set_pev(ent, pev_movetype, MOVETYPE_FOLLOW)
set_pev(ent, pev_aiment, id)
set_pev(ent, pev_solid, 1)
set_pev(ent, pev_owner, id)
set_pev(ent, pev_rendermode, 5) // additive
set_pev(ent, pev_renderamt, 100.0)
but if I remove the
set_pev(ent, pev_rendermode, 5) or set it to 0 will be visible to other players.
all I need is to set an attached additive model to an player that is not affected by world lightning and also seen by other players.
__________________