I am pleased to announce that we've released SourceMod 1.2!
SourceMod 1.2 is a major release:
- Support for Left 4 Dead
- Support for Dark Messiah
- Much improved gamedata updater
- Assorted feature additions and improvements
You can get SourceMod at the
downloads page.
You can also get the
release notes and
upgrade instructions.
The web and forum compilers now default to 1.2. Plugins compiled on 1.2
will not run on 1.1, however old plugins are backward compatible. When posting plugins, you can choose which compiler to use.
Likewise, the supported stable branch is now 1.2. Snapshots will occur on both the stable branch (as 1.2.1-dev) and trunk (as 1.3.0-dev).
Please
go here to report bugs.
Credits, Happenings
I'd like to welcome
Liam, a recent addition to the development team who has been a long-time contributor. Liam is currently helping out with plugin development.
Scott Ehlert (Damaged Soul) is behind both the Left 4 Dead and Dark Messiah support. He'd like to thank the following people from the Dark Messiah community for sponsoring this port: Dylan Riggs, Carl Pettengill, Ed Moreland, and Christian.
Matt Woodrow (pRED) is continuing to work on dynamic hooks. Extension level support is now present in SourceMod 1.2. We're hoping to expose this to scripts soon.
Special thanks to
Fyren and
FLOOR_MASTER for contributing to this release.
Lastly...
I am taking a short hiatus from active SourceMod development. I need to focus on "real world" happenings for the next two months. I will continue to read bugs, forum posts, and IRC as I have the time. Do not fear; the project is in ever-capable hands. I will return to active development in mid-May.
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