I want to change any damage trigger by headshot.
Code:
public plugin_init()
{
register_plugin("Real damage","1.0","grankee")
//RegisterHam(Ham_TakeDamage, "player", "hook_TakeDamage")
}
public hook_TakeDamage(Victim, Useless, Attacker, Float:Damage, damagebits)
{
//code...
}
But I don't know what part of body is hurt.
How to check on it?