Quote:
Originally Posted by shadow.hk
This is for a surf server, where the accepted standard is 131 fps. Anything higher makes it much easier to surf and gives people an unfair advantage, especially on timed maps.
Is there a way to block all fps and developer commands?
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No good way, clients can alias commands after their first use, effectively making client_cmd useless. What you should do is check fps_max's value through query_client_cvar. If it's not below 131, then try to set it using client_cmd. Re-check the cvar: if it's still not within range, kick the player.
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